Torbera Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has done her best to style her chestnut hair to look like a famous performer. Her violet eyes dart from person to person to random spaces in the air.
Personality: She loves telling others what to do and how they should feel about things. She is an amazing painter.
History: Torbera was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Marry her sister to traveling adventurers; and she has passion for adventuring and risk
Ideals: Opinionated, Gifted. Bonds: Adventurer, Attractive, Family. Occupation: Guard
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 110 gp.
Ralf Washington, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. He keeps his white hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Ralf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ralf's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Adventurer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 21 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Abyssal, Sylvan, Infernal
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
Possessions: 3200 gp. Black pearl (1000 gp). Star rose quartz (60 gp). Bloodstone (60 gp). Sardonyx (60 gp). Obsidian (13 gp). Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item.
Bundrigo Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Cook does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is black. His eyes are gray and catlike.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the north to a Cook, Bundrigo learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Cook.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Justice. Flaws: Shy. Bonds: Job, Attractive. Occupation: Cook
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40000 sp. 1 Minor magic item.
Mantus Enigma, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. He keeps his dark red hair in a flapper bob. His eyes are gold and beady.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mantus took refuge in the large cave and found the beat up sickle and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by goblins. Mantus was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Many goblins want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Brewer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 45 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp. Malachite (7 gp). Onyx (20 gp). Black opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Robert Soames, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is silver. He wears an eyepatch.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Animals are drawn to him, and he is able to talk to them.
History: He was born the only child of a wealthy merchant. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur, Passionate, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 3000 cp.
Lone Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time, and is pretty ugly. Her beige fur is greasy and uncared for. Her hazel unseeing eyes seem to look past you.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. When she's not drinking or sleeping the drinks off, she's doing painting.
History: Born to a poor family in the city she treasured whatever gifts she got. A gypsy cursed her at a young age, leading to her ugly appearance. She has never given up on her painting dream.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Artistic. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 pp.
Kadana Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She likes to wear ponchos typically of a light black in addition to tight pants. Her rusty crest is greasy and uncared for. Her face is scarred and worn.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was raised in a mountains tribe. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To unite with her brother; and her relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic, Shy. Bonds: Nature, Military, Family. Occupation: Interpreter
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 5)
Armor Class 9
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 6 (-2) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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