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NPC Generator

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Advanced [show]


Sun Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She wears a feathered hat to cover her moderate length black fur. Her eyes are hazel and beady.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She also is a firm believer in the womanly ideal.

History: She was born a particularly ugly child, much to the horror of her parents. She worked as a nervous Fisher and found it very stressful. She has since lost track of the people in her past.

Motivation: Her religion dominates her actions; and wants to raise her children well

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Job, Family, Religious. Occupation: Fisher

Voice: Spits words with contempt

Attributes [hide]

Sun Of Wine, Female Tabaxi Adept 3
Medium (6'1") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)15 (+2) 9 (-1)16 (+3)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Freshwater pearl (6 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Muggrish Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man tends to wear a large white jacket. His clothes are grease stained in places. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by goblins. Muggrish was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins.

Ideals: Philantrophist, Artistic. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Muggrish Blankley, Male Half-Orc Expert 5
Medium (5'10") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)9 (-1) 16 (+3)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Conrad Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is knotted and matted. His ears are large.

Personality: Conrad is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: He was raised in a white middle class family as the only child. Conrad liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is content

Ideals: Extrovert, Logical. Flaws: Ugly, Mundane. Bonds: Rich, Nature. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

Conrad Brandon, Male Human Expert 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Acrobatics +5, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon, Terran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +2

Possessions: 30 gp.


Social Check DCs


Claira Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a tan shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her chestnut hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, she has a hard time making friends. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spy arts, while her mother instructed her in etiquette, music and courtly manner. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's in love; and she wants to meet her childhood hero

Ideals: Athletic. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Rich. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Claira Caerdonel, Female Elf Adept 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 15 (+2)11 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 7000 cp. 1 Superior lock.


Social Check DCs


Baelitae Netyoive, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a simple yellow robe with pastel stripes complete with hood. She wears a colorful flower in her auburn hair. Her eyes are likewise brown.

Personality: She is very quiet and rarely speaks above a whisper. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Justice. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Baelitae Netyoive, Female Half-Elf Warrior 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Tarhun Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky black painted plate armor. His crest is gold, silky, and of moderate length. This gold eyed westerner is not easily forgotten.

Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: Tarhun was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Dyer.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Gifted, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Tarhun Daardendrian, Male Dragonborn Warrior 9
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 76 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +2, Religion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 10000 sp. Blue quartz (14 gp). Rich purple corundum (800 gp). Hematite (14 gp). Jade (110 gp). Rock crystal (70 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Therlin Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears bulky brown painted plate armor. Her golden hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irascible and easily irritated. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born to a Weaver, her father struggled to pay the bills. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Therlin Rakankrak, Female Dwarf Expert 4
Medium (4'1") Dwarf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Deception +1, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Blue quartz (16 gp). Fire opal (1200 gp). Hematite (16 gp). Tiger eye turquoise (16 gp). 1 Masterwork manacles. 1 Healer’s kit. 1 Magnifying glass.


Social Check DCs

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