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Advanced [show]


Barbena Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: This dark-skinned female wears baggy brown pantaloons and a violet scarf. She is tall, broad shouldered and powerfully built. She keeps her silver hair in a flapper bob. Her brown unseeing eyes seem to look past you.

Personality: She is overprotective of those who hire her services. She plays an instrument quite well.

History: She comes from a rich southern family. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Disease. Bonds: Guardian, Rich, Immigrant. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Barbena Silveraxe, Female Dwarf Wizard 10
Medium (4'3") Dwarf, Chaotic Good (CR 10)
Armor Class 9
Hit Points 62 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Kansif Darby, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a custom-built plate barding that's adorned with white lining and desert motifs. Sporting a brown mohawk this woman's hair draws a lot of attention. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is skeptical of what others tell her and is slow to trust.

History: She was born several months after her mother was called into army service. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Military, Rich. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Kansif Darby, Female Half-Orc Rogue 17
Medium (4'11") Half-Orc, Lawful Good (CR 17)
Armor Class 9
Hit Points 111 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
22 (+6)9 (-1) 16 (+3)8 (-1) 16 (+3)11 (+0)
Skills Stealth +5, Survival +9
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +12 / 5d4+6, Ranged +5 / 5d4-1, Grapple +6

Possessions: 900 pp. Citrine (50 gp). Moonstone (50 gp). Bloodstone (50 gp). Smoky quartz (50 gp). Red-brown spinel (150 gp). Red spinel (150 gp). Smoky quartz (50 gp). Violet garnet (600 gp). Golden yellow topaz (600 gp). Amethyst (150 gp). Rhodochrosite (15 gp). Chrysoberyl (150 gp). Moss agate (15 gp). Deep blue spinel (600 gp). Pink pearl (150 gp). Jasper (50 gp). Malachite (15 gp). Violet garnet (600 gp). Peridot (50 gp). 1 Medium magic item.


Social Check DCs


Tethren Wit, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green cloak and cross-gartered black stockings. He has moderate length purple hair. His fierce white eyes like to dwell on things.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gifted from a young age, Tethren studied abroad. His martial abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and he wants revenge against illithids

Ideals: Gifted, Impeccable. Flaws: Racist. Bonds: Attractive, Enemies. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Tethren Wit, Male Tiefling Commoner 11
Medium (6'6") Tiefling, Lawful Good (CR 11)
Armor Class 12
Hit Points 9 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 7 (-2)17 (+3) 16 (+3)17 (+3)
Skills Athletics +3, Persuasion +7
Senses Passive Perception 13
Languages Common, Sylvan, Draconic, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +7

Possessions: 1000 gp. Golden yellow topaz (1100 gp). Freshwater pearl (12 gp). Onyx (50 gp). Eye agate (12 gp). Jasper (50 gp). Golden yellow topaz (1100 gp). Golden yellow topaz (1100 gp). Iolite (50 gp).


Social Check DCs


Burana Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'4" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a long, green cloak. She has no crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Prone to second guessing herself, she comes off as nervous. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Burana hails from a village terrorized by orcs. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has since lost track of the people in her past.

Motivation: She is terrified, and will act out of fear; and several ex partners dislike her way of doing things and want revenge

Flaws: Ugly, Shy, Fearful. Bonds: Family, Enemies, Rich. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Burana Skaarzborroosh, Female Dragonborn Monk 5
Medium (6'4") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)18 (+4) 10 (+0)14 (+2)
Skills Animal Handling +3, History +7
Senses Passive Perception 10
Languages Common, Druidic, Elven, Terran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 800 gp.


Social Check DCs


Immeral Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple yellow line shooting up and back down, and carries morningstars. His long black hair is drawn into a two foot long braid. His green eyes are slightly larger than normal.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His job bores him to no end. He has decided to make it more interesting.

History: Immeral was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Bonds: Criminal record, Adventurer, Poor. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Immeral Staurheim, Male Half-Elf Adept 6
Medium (5'11") Half-Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 9 (-1)9 (-1)
Skills Athletics +4, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Abyssal, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Eye agate (9 gp). Amethyst (90 gp). Silver pearl (90 gp).


Social Check DCs


Odorr Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and grey robe with the hood down. His golden hair is matted, messy, and big. He has violet eyes.

Personality: Eccentric and domineering, Odorr will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Justice, Athletic. Flaws: Ugly. Bonds: Poor. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Odorr Skelton, Male Half-Orc Commoner 16
Medium (6'9") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 79 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 6 (-2)7 (-2)
Skills Investigation +5, Nature +5
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 10000 gp. Rhodochrosite (5 gp). Rose (30 gp). Chrysoprase (30 gp). White opal (600 gp). Zircon (30 gp). White opal (600 gp). Star rose quartz (30 gp). Rose (30 gp). Obsidian (5 gp). Tiger eye turquoise (5 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Smoking Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of luck around his neck, and a warhammer on his belt. His Stetson hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Engraver, who enjoyed hunting, Smoking was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Smoking Thundercloud, Male Tabaxi Paladin 6
Medium (5'1") Tabaxi, True Neutral (CR 6)
Armor Class 8
Hit Points 28 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 2000 sp. Tiger eye turquoise (10 gp). Blue sapphire (1200 gp). 1 Minor magic item.


Social Check DCs

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