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NPC Generator

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Advanced [show]


Claira Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is bald on top and has large blonde tufts of hair around her ears. She has green eyes.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is frequently practicing swordplay.

History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Flaws: Ugly. Bonds: Military, Nature, In love. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Claira Yaeldrin, Female Elf Rogue 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Cockaby Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan tunic with brown highlights, and long black pants that bunch up around his shoes, and carries warhammers. He wears his white hair down. His eyes are hazel and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of southern immigrants he idolized his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.

Motivation: To find somewhere to settle down; and he is content

Ideals: Fighting, Optimist. Flaws: Impulsive, Mundane. Bonds: Immigrant, Has a crush. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Cockaby Boondiggles, Male Gnome Ranger 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 20 (+5)13 (+1) 14 (+2)9 (-1)
Skills Deception +1
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 17000 cp.


Social Check DCs


Joser Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull white iron scale mail. He is physically well-built. With bright blonde hair and a scraggly beard. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Interpreter. He is an amazing painter.

History: Joser hails from a village terrorized by drow. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Addict. Bonds: Job, Enemies, Family. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Joser Sunmeadow, Male Halfling Bard 4
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


Dondon Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. He sports a long white beard, and similarly colored long hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of northern immigrants he idolized his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Immigrant, Mentor. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Dondon Tosscobble, Male Halfling Warrior 16
Small (3'3") Halfling, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 59 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +6

Possessions: 11000 gp. Embroidered silk and velvet mantle with numerous moonstones (1700 gp). An abacus with copper, silver and gold markers (110 gp). A necklace of small pink pearls (2000 gp). Golden circlet with four aquamarines (2000 gp). Sapphire pendant on gold chain (1700 gp). Black velvet mask with numerous citrines (110 gp). Brass mug with jade inlays (100 gp). Cloth of gold vestments (110 gp). Embroidered and bejeweled glove (2000 gp). Gold music box (2000 gp). Carved bone or ivory statuette (20 gp). Silver chalice with lapis lazuli gems (110 gp).


Social Check DCs


Mûg Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Cook, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Mûg never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Half-Orc compassion; and to prove his worth to the world

Flaws: Ugly, Impulsive, Racist. Bonds: Poor, In love. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Mûg Beverly, Male Half-Orc Adept 7
Medium (6'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills History +4, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1200 gp. Jet (80 gp). Hematite (6 gp).


Social Check DCs


Ildrex Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a lot of dark rich colors, with gold accents. His crest is cut close to his head. His eyes are likewise red.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Impeccable, Extrovert. Bonds: Attractive, Mentor, Criminal record. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Ildrex Gygazzylyshrift, Male Dragonborn Paladin 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)9 (-1) 17 (+3)19 (+4)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp.


Social Check DCs


Fargrim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He has a silver handlebar mustache and slicked back silver hair. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.

History: Fargrim was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: Lazy. Bonds: Job, Family. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Fargrim Deepdelver, Male Dwarf Bard 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 360 gp.


Social Check DCs

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