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NPC Generator

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Advanced [show]


Sumnes Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she tends to wear a yellow poncho over her likewise colored trousers and shirt. Her blonde hair is kept up in a ponytail inside a small hat. She has a dull look in her brown eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She always tries to repair and not replace. It was this mentality that drove her into the Mercenary business.

History: She was born in the east, but her parents moved at a very young age to the west. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. She got away from her former life and has fallen to alcoholism.

Motivation: To protect her home; and retire the richest woman in the east

Ideals: Passionate, Persistence. Flaws: Addict. Bonds: Immigrant, Guardian. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Sumnes Goltorah, Female Half-Elf Wizard 3
Medium (5'8") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 7 (-2)14 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Just what you see.


Social Check DCs


Manfred Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a violet tunic with blue highlights, and long violet pants that bunch up around his shoes. He is muscular with a powerful set of arms. His head has been shaved. His eyes are blue and beady.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is frequently practicing swordplay.

History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and to be a doctor again

Flaws: Ugly, Racist. Bonds: Military, Rich, Adventurer, Job. Occupation: Map Maker

Voice: Pronounces difficult words wrong

Attributes [hide]

Manfred Hardy, Male Half-Elf Warrior 14
Medium (5'3") Half-Elf, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 85 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Insight +6, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 5000 gp. Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (500 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver chalice with lapis lazuli gems (150 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Golden circlet with four aquamarines (6000 gp). A necklace of small pink pearls (6000 gp). Black velvet mask with numerous citrines (150 gp).


Social Check DCs


Flask In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She sports a flattop fur cut. Her copper eyes dart around the room hyper actively observing anyone and anything.

Personality: While she acts the brute, she is far gentler than she would appear. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Gifted from a young age, Flask studied abroad. She found a children's book about a Tabaxi Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: She feels threatened by others; and doesn't want to be a herbalist and was forced into it by her family

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Flask In Woods, Female Tabaxi Ranger 9
Medium (5'3") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 56 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)12 (+1) 12 (+1)16 (+3)
Skills Intimidation +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 110 pp. Onyx (20 gp). Golden pearl (150 gp). Violet garnet (800 gp). 1 Minor magic item.


Social Check DCs


Valafar Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears black leather gloves, a black jacket, and tight pants. His hair is chestnut and curly. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Valafar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Sellsword, but he was a colossal failure. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Hedonist. Bonds: Job, Military. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Valafar Laughter, Male Tiefling Cleric 8
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 69 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)18 (+4) 16 (+3)18 (+4)
Skills Arcana +7, Insight +6
Senses Passive Perception 13
Languages Common, Auran, Aquan, Undercommon, Terran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 400 gp.


Social Check DCs


Melissa Berkeley, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears light armors faded through time and improper care. Her black hair is styled in orderly dreadlocks. Her amber eyes dart from person to person.

Personality: She is overprotective of those who hire her services. She cannot resist a sob story and will often dote over anyone who has one.

History: When she was but 3 years old her parents immigrated from the north. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To protect her home.

Ideals: Philantrophist, Fighting. Bonds: Guardian, Immigrant. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Melissa Berkeley, Female Human Expert 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Glim Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His golden hair is styled in orderly dreadlocks. His eyes are likewise violet.

Personality: He is extraordinarily eccentric. He does not trust anyone and sleeps with one eye open.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Glim took refuge in the large cave and found the beat up bastard sword and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Justice. Flaws: Insane, Insomniac, Fearful. Bonds: Nature. Occupation: Locksmith

Voice: Middle-eastern accent

Attributes [hide]

Glim Pingun, Male Gnome Ranger 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 16 (+3)8 (-1) 12 (+1)8 (-1)
Skills Performance +1, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs


Gilbert Kensley, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His white hair is styled in orderly dreadlocks. His blue eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Gilbert grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He's since become an addict/alcoholic.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Philantrophist, Justice. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Gilbert Kensley, Male Human Fighter 2
Medium (6'6") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)17 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 10
Languages Common, Giant, Draconic, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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