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NPC Generator

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Advanced [show]


Windy Running, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She wears a fancy pastel dress. She sports a flattop fur cut. Her eyes are hazel and catlike.

Personality: A skeptical and narcissistic woman, Windy's first love is herself. Her second love is also herself. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Windy was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Wants to raise her children well; and to share knowledge with the world

Ideals: Impeccable, Logical. Bonds: Attractive, Religious, Enemies, Family. Occupation: Mason

Voice: American accent

Attributes [hide]

Windy Running, Female Tabaxi Sorcerer 10
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 35 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills Athletics +6
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 1600 gp. Lapis lazuli (13 gp). Star ruby (600 gp). Rose (50 gp). Brown-green garnet (140 gp). Violet garnet (1300 gp).


Social Check DCs


Arnold Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears light armors faded through time and improper care. His white hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a great chef.

History: Arnold hails from a village terrorized by giants. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by giants. Arnold was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Revenge; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Arnold Blakeley, Male Human Monk 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 15 (+2)8 (-1)
Skills Arcana +4, Athletics +1
Senses Passive Perception 12
Languages Common, Auran, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 700 sp.


Social Check DCs


Morana Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She is physically well-built. She has a long brown ponytail with little hanging trinkets. She has gleaming, smiling amber eyes.

Personality: She is extraordinarily eccentric. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When she was but 6 years old her parents immigrated from the south. Over the years she perfected her riding and shooting skills. She moves from town to town, unable to find a place to settle.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Poor, Nature, Immigrant. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Morana Loderr, Female Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 1200 sp.


Social Check DCs


Azaki Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. He wears a wide-brimmed hat to cover his moderate length blonde hair. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Disease, Antagonistic. Bonds: Rich. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Azaki Caphaxath, Male Elf Warlock 12
Medium (5'3") Elf, True Neutral (CR 12)
Armor Class 13
Hit Points 43 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Athletics +4, History +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 24000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. His hair is long and chestnut with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. His eyes are a pleasant amber.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is afraid of women and trembles around them

History: Born to a Ruler, his mother struggled to pay the bills. Like his mother and his brother before him, after school he went straight into learning to become a Roofer. He has worked as a Roofer like his mother before him.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Attractive, Enemies, Poor, Job. Occupation: Roofer

Voice: Stutters

Attributes [hide]

Osco Warmwater, Male Halfling Fighter 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 16 (+3)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 70 pp. Emerald (900 gp). Eye agate (14 gp). Deep blue spinel (700 gp). Deep blue spinel (700 gp).


Social Check DCs


Euphemia Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and a wedding ring on her right hand. Her hair is greying and her face has many wrinkles. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born to a criminal king-pin and mafia family She has chosen to use the inheritance that was left to her frivolously. After months of barely getting by, Euphemia managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She feels that her past leaves her morally obligated to help; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Flaws: Secretive. Bonds: In love, Attractive, Criminal record, Rich. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Euphemia Brightmoon, Female Halfling Fighter 16
Small (2'8") Halfling, Lawful Evil (CR 16)
Armor Class 11
Hit Points 142 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Performance +5, Survival +7
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2

Possessions: 3000 gp. Silver comb with moonstones (500 gp). Solid gold idol (700 gp). Carved bone or ivory statuette (90 gp). Sapphire pendant on gold chain (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Kali Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she prefers to wear flannel. Her purple hair is smooth and relatively long. Her eyes are black and she is always smoking a pipe.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Days after completing her studies, news broke out that her hometown was attacked by brigands. Kali was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: Wants to have a good time and be beloved; and she wants revenge against brigands

Ideals: Optimist, Entrepeneur. Flaws: Racist. Bonds: Enemies. Occupation: Farmer

Voice: Jittery and nervous

Attributes [hide]

Kali Quiet, Female Tiefling Monk 8
Medium (6'4") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)13 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Performance +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs

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