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NPC Generator

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Advanced [show]


Edge Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tattered old clothes. She keeps her brown fur in a pixie cut. Her eyes, though not visible through her cowl, are yellow.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: A powerful slaver made her what she is. A gifted student she started as a Dilettante, but she got bored and became a Dyer. She inherited the family business which she has now maintained for 14 years.

Motivation: She'd like to take her coworkers down a peg.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Mentor. Occupation: Dyer

Voice: Spits and sputters

Attributes [hide]

Edge Paws, Female Tabaxi Rogue 5
Medium (5'0") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Arcana +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. White pearl (160 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mantus Fate, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green cloak and cross-gartered brown stockings, and is pretty ugly. He keeps his long white hair kept up in a rat tail. His eyes are white and beady.

Personality: Mantus speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Sold as a small child to a necromancer, Mantus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Mentor. Occupation: Farmer

Voice: Aggressive tone

Attributes [hide]

Mantus Fate, Male Tiefling Commoner 11
Medium (5'0") Tiefling, Lawful Good (CR 11)
Armor Class 12
Hit Points 60 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)13 (+1) 7 (-2)11 (+0)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 70 pp. Alexandrite (1600 gp). Violet garnet (1600 gp). Iolite (80 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Tomi TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His hair is auburn, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Justice. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Tomi TellPenny, Male Halfling Paladin 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 4000 cp.


Social Check DCs


Ulfgar Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. His white hair is lengthy and is close to two feet long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the east. While studying, he fell in love. They married and had a daughter. He became a Bookbinder soon after.

Motivation: A rival would like him out of the picture; and he is unsatisfied with his job

Bonds: Enemies, Job, Poor, In love, Criminal record. Occupation: Bookbinder

Voice: Low and grunting

Attributes [hide]

Ulfgar Rakankrak, Male Dwarf Adept 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 13 (+1)3 (-4)
Skills Athletics +3, Performance -2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp.


Social Check DCs


Three Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'9". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy lavender fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Aggressive, abrasive, and angry, Three embodies much of what other species detest in the Tabaxis. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small island village. His childhood dream was to be a Bowyer, but he was a colossal failure. He then took over the family business and is one of the better Ruler for hire.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Religious, Nature, Job. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Three Shore, Male Tabaxi Adept 5
Medium (6'9") Tabaxi, Lawful Evil (CR 5)
Armor Class 14
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)8 (-1) 13 (+1)9 (-1)
Skills History +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 700 gp.


Social Check DCs


Thorin Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a grey suit, red shirt, and tan tie, he is not a threatening figure. His head has been shaved. His blue eyes lackadaisically let the world flow into them.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Ugly, Racist, Insane. Bonds: Rich. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Thorin Deepdelver, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 20 (+5)12 (+1) 13 (+1)4 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 500 sp. 1 Chain shirt.


Social Check DCs


Unvera Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman has a large blue mantle and cape that has been intricately interwoven into her brown robe and is in decent physical shape. Her long brown hair reaches down to her waist. Her eyes are brown.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a ruthless business woman, a trait she acquired from her mother.

History: Unvera was born with her mother's beautiful face. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: A need for knowledge about a nearby landmark; and to protect her home

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Guardian, Adventurer. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Unvera Wildwander, Female Gnome Wizard 7
Small (3'2") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 52 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)11 (+0) 11 (+0)13 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1100 gp. Amethyst (90 gp).


Social Check DCs

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