Silent Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'4" and muscular, this western woman is wearing a long, pastel, dusty cloak. She has styled her gray fur well, parting it to the left. She is baby faced.
Personality: She can speak with the recently deceased. She is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has set out to sabotage the competition.
Motivation: She is wracked by social anxiety; and further expansion of business
Ideals: Athletic, Gifted, Logical, Artistic. Flaws: Fearful. Bonds: Job. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Halimath Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many green ritualistic tattoos. He wears a violet cloak and cross-gartered green stockings. With bright silver hair and a scraggly beard. His hazel eyes are passionate and lively.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.
History: Halimath was born with his father's beautiful face. His childhood dream was to be a Servant, but he was a colossal failure. Recently he has begun working with bootleggers and crooks.
Motivation: He desires power and/or immortality; and balancing his hectic life and new bounty hunter responsibilities is difficult
Ideals: Gifted. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 15)
Armor Class 12
Hit Points 44 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome, Abyssal, Draconic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp.
Roywyn Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman typically wears blue cloth garments or leather armor. Her blonde hair is wavy and long. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. She receives visions of the future at random moments
History: The child of a Blacksmith, who enjoyed hunting, Roywyn was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She has been saving her money to try and buy her sister's freedom.
Motivation: She wants to meet her childhood hero; and find a way to reverse the transformation of her sister
Ideals: Gifted. Flaws: Addict. Bonds: Nature, Family, Adventurer. Occupation: Healer
Voice: Rolls R's
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 19 (+4) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Orc, Abyssal, Halfling
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Bolhild Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her white hair is singed and shortened. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She dislikes all the random violence that takes place in the south. She does not believe in violence as a means to an end. She is a dedicated Cook but believes her peers are too gung-ho.
History: Bolhild was born the youngest of three triplets. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town working and never settling down anywhere, but has fallen for a local Tailor. She hasn't told them the truth, but wants to settle down with them.
Motivation: She would like to get married and retire.
Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Family, Has a crush. Occupation: Cook
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Abyssal, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Citrine (80 gp). Malachite (11 gp).
Wella Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this woman likes to wear ponchos typically of a light red in addition to tight pants. She sports brown long hair. She wears an eyepatch.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is obsessed with a lost civilization.
History: Wella was born the youngest of three triplets. Wella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has built up a small fortune and can afford her own way.
Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and to reunite with her absent mother
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Family, Rich, Enemies. Occupation: Gardener
Voice: Sounds elderly
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 29 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 1 Silver holy symbol. 1 Silver holy symbol. 1 Masterwork Musical instrument.
Ribbles Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly greataxes and axes. He keeps his long silver hair kept up in a rat tail. His green eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a small toy that he constantly fidgets with.
History: Born to a pair of adventurers, Ribbles grew up listening to his father's many stories. He moved out east to avoid the crime he committed. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end.
Flaws: Antagonistic, Addict. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Blacksmith
Voice: Loud with bravado
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp.
Bertram Tenley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of magic on his torso. His skin is fair and his fingers are delicate and long. He has moderate length white hair. His eyes are green.
Personality: While he acts the brute, he is far gentler than he would appear. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against brigands; and a deep hatred of brigands
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Nature, Enemies. Occupation: Scribe
Voice: Smoker's lung
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 11)
Armor Class 8
Hit Points 30 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 11 (+0) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +2
Possessions: 10000 sp. 1 Minor magic item.
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