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Advanced [show]


Donaar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His blue crest is long and unkept. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Entrepeneur, Optimist. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Donaar Bhenkumbyrznaax, Male Dragonborn Barbarian 9
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 72 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 30000 cp. Eye agate (8 gp). Azurite (8 gp). Amber (50 gp).


Social Check DCs


Hrathy Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears white leather gloves, a white jacket, and tight pants. She carries with her a set of monstrous two handed axes, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. She has done her best to style her golden hair to look like a famous performer. Her gray eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She has achieved small success as a Assassin.

Motivation: She has decided she is irredeemable; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Hrathy Wellington, Female Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Roger Barney, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large brown mantle and cape that has been intricately interwoven into his tan robe. He has done his best to style his auburn hair to look like a famous performer. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.

History: Roger was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Adventurer. Occupation: Carter

Voice: Ums and uhs a lot

Attributes [hide]

Roger Barney, Male Human Expert 11
Medium (5'6") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 74 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)11 (+0) 13 (+1)17 (+3)
Skills Nature +4, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 600 gp. Deep blue spinel (700 gp). White opal (700 gp). Deep blue spinel (700 gp). Blue star sapphire (700 gp). Deep blue spinel (700 gp). Banded agate (11 gp). Aquamarine (700 gp). Lapis lazuli (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hogar Law, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a custom-built plate barding that's adorned with white lining and desert motifs. He keeps his long auburn hair kept up in a rat tail. His fierce gray eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south his family was never financially stable. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Nature, Poor. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Hogar Law, Male Half-Orc Monk 6
Medium (6'2") Half-Orc, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)10 (+0) 10 (+0)7 (-2)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Mardred Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She carries with her a set of lances, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She wears a colorful flower in her white hair. Her brown eyes lackadaisically let the world flow into them.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born in the east, but her parents moved at a very young age to the west. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She would like to get married and retire; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Attractive, Has a crush, Immigrant, Nature. Occupation: Barrister

Voice: Mousy voice

Attributes [hide]

Mardred Caebrek, Female Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 1300 sp. Amethyst (100 gp). Moss agate (7 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Georgina Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. Her black hair is drawn into a tight pony tail with a dagger scrunchie. She wears crescent spectacles with a black brim.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful necromancer made her what she is. In her 17th year, her parents were killed by a illithids raid, leaving Georgina alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and retire the richest woman in the south

Ideals: Entrepeneur, Disciplined. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Georgina Swiftwhistle, Female Halfling Rogue 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)8 (-1) 16 (+3)8 (-1)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Cumpen Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'4" and is a bit bulky. She is very muscular particularly in the legs. She wears a tan coat over a pastel low-cut shirt, and a feathered hat upon her head. She has wavy golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: When she was but 4 years old her parents immigrated from the east. There was a wharf not far from home where she often wandered off to fish. She left for the east, certain she would find work there.

Motivation: She has decided she is irredeemable; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Nature, Mentor, Immigrant. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Cumpen Timbers, Female Gnome Warrior 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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