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Advanced [show]


Dondon Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many green ritualistic tattoos. He wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His feathered hat is riddled with cuts and holes. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Dondon Stonebridge, Male Halfling Warlock 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 57 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 50 pp.


Social Check DCs


Ulfgar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. He wears a wide-brimmed hat to cover his moderate length blonde hair. He has several tiny amethyst earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic, Joker, Gifted, Entrepeneur. Bonds: Rich. Occupation: Tanner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ulfgar Daerdahk, Male Dwarf Wizard 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)6 (-2) 14 (+2)12 (+1)
Skills Investigation +0, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp. Pink pearl (80 gp).


Social Check DCs


Sweet Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His yellow fur is heavily combed to the left. He is very pretty but has cold, dead eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels threatened by others.

Ideals: Optimist, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sweet Of Claws, Male Tabaxi Adept 10
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 64 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Arcana +4, Stealth +8
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 9000 sp. Alexandrite (300 gp). Black star sapphire (400 gp). Tourmaline (90 gp). Red spinel (90 gp). Red garnet (90 gp). Black star sapphire (400 gp). Eye agate (6 gp). Black pearl (300 gp).


Social Check DCs


Sarah Raethran, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern woman wears an entirely violet suit with tan socks and a vest with buckled shoes. Her hair is chestnut and curly. Her blue eyes dart from person to person.

Personality: Sarah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She misses her home and complains about the freezing weather, even in summer.

History: From birth she was tutored by a cruel and relentless mentor. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.

Motivation: Marry her sister to traveling adventurers; and doesn't want to be a servant and was forced into it by her family

Ideals: Athletic, Impeccable. Bonds: Immigrant, Mentor, Family. Occupation: Servant

Voice: Pronounces O like U

Attributes [hide]

Sarah Raethran, Female Half-Elf Fighter 5
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Deception +5, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A delicate silver chain set with a tourmaline (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mord Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long black beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Mord took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Gifted, Philantrophist. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Baker

Voice: American accent

Attributes [hide]

Mord Adley, Male Half-Orc Ranger 7
Medium (5'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)7 (-2) 10 (+0)14 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Deep blue spinel (400 gp). Smoky quartz (80 gp).


Social Check DCs


Virra Nackle, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman is generally shirtless and showing off her tattooed chest. Her hair is golden, silky, and of moderate length. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was raised in a forest tribe. Virra was born on a far eastern forest where she grew up under the tutelage of her father, an expert Cartwright. She moves from town to town, unable to find a place to settle.

Motivation: She is terrified, and will act out of fear; and she is a bit of a kleptomaniac

Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Criminal record, Nature, Immigrant. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Virra Nackle, Female Gnome Adept 9
Small (3'0") Gnome, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 18 (+4)13 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 14000 sp. A miniature golden chest with tiny emeralds lining the top (50 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears pastel painted combat armor at almost all times. His fur is greying and his face has many wrinkles. He has a dull look in his blue eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Cask was raised in a hard working conservative environment. When Cask reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Map Maker like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined. Flaws: Forgetful. Bonds: Job, Military. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Cask In the Wind, Male Tabaxi Warlock 6
Medium (6'7") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)11 (+0) 14 (+2)17 (+3)
Skills Insight +5, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 120 pp. Obsidian (14 gp). Jasper (70 gp). Black pearl (1200 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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