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NPC Generator

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Advanced [show]


Dee Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 3'0". She wears white trousers with red and grey striped suspenders. She wears various colorful collared shirts, and her gloved hand is found clutching a longbow. She has wavy red hair. She is very pretty but has cold, dead eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Dee is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an adventurer many years ago and she formed a blood bond with her Half-Elven companion (her 'brother'). She has since lost track of the people in her past.

Motivation: She desires power and/or immortality.

Ideals: Impeccable. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Dee Jamjar, Female Halfling Bard 4
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 11 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 7 (-2)10 (+0) 11 (+0)16 (+3)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 44000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Erky Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears many layers of old clothing at all times. He has done his best to style his brown hair to look like a famous performer. He has a dull look in his brown eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world.

Ideals: Disciplined, Logical. Flaws: Ugly, Impulsive. Bonds: Poor, Military. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Erky Horcusporcus, Male Gnome Warrior 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)9 (-1) 5 (-3)14 (+2)
Skills Animal Handling -1, Religion +1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Ootah Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is short and chestnut. Her eyes are brown and she is always smoking a pipe.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Assassin arts, while her father instructed her in etiquette, music and courtly manner. She took every job she could get her hands on, but the opportunities for Half-Orcs in the east were limited. She has built up a small fortune and can afford her own way.

Motivation: Her relatives are trying to arrange a marriage; and marry her sister to traveling adventurers

Ideals: Justice. Bonds: Guardian, Rich, Immigrant, Family. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Ootah Wellington, Female Half-Orc Sorcerer 6
Medium (5'2") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Eyepatch with mock eye of sapphire and moonstone (2000 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Hamil Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His head has been shaved. His fierce blue eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He would rather hide behind his crafts than deal with other people.

History: Hamil was born in the west. At a young age he loved to build and create. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and wants to raise his children well

Ideals: Disciplined, Artistic, Persistence. Flaws: Ugly, Shy. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Hamil Fastfoot, Male Halfling Expert 7
Small (3'0") Halfling, Neutral Good (CR 7)
Armor Class 11
Hit Points 24 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 15 (+2)7 (-2)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 12000 sp.


Social Check DCs


Moon Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears bulky brown painted plate armor, he is not a threatening figure. His black fur has been sun bleached extensively. His fierce blue eyes like to dwell on things.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Moon was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has since lost track of the people in his past.

Motivation: He's looking for his big break; and to unite with his sister

Ideals: Philantrophist. Bonds: Attractive, Family, Adventurer. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Moon Of Wine, Male Tabaxi Cleric 5
Medium (6'1") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)18 (+4) 17 (+3)13 (+1)
Skills Nature +7, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Auran, Undercommon, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 5000 sp.


Social Check DCs


Spring Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He has styled his orange fur well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: Spring was born the youngest of three triplets. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). By chance he met his brother recently and the two have been together since.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Family, Adventurer. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Spring Candle, Male Tabaxi Paladin 9
Medium (5'0") Tabaxi, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 72 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)15 (+2) 9 (-1)19 (+4)
Skills History +5, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Sapphire pendant on gold chain (3000 gp). Jeweled electrum ring (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Igden Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He has shaved his head bald. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He believes the world needs to unite to get rid of dire rats once and for all.

History: Igden was raised in a hard working conservative environment. A gifted student he started as a Bather, but he got bored and became a Assassin. He then took over the family business and is one of the better Assassin for hire.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is not mentally stable, and does not behave rationally

Flaws: Depressed, Insane. Bonds: Attractive, Enemies, Job. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Igden Pingun, Male Gnome Aristocrat 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 11 (+0)18 (+4)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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