Hoglik Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a black suit, brown shirt, and green tie. He wears a Stetson hat to hide his balding. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Passionate, Persistence. Bonds: Religious, Rich. Occupation: Ploughman
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 33 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Gnome
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
Possessions: 1200 gp. Star rose quartz (80 gp). Zircon (80 gp). Chrysoprase (80 gp).
Zephan Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Armorer. His long blue hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: Wants to raise his children well; and many brigands want him driven away
Flaws: Antagonistic. Bonds: Family, Rich, Nature, Enemies. Occupation: Armorer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Celestial
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
Possessions: 300 gp.
Dee Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She is muscular with a powerful set of arms. Her silver hair is slicked back into a classic pompadour. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Dee reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: Ugly, Antagonistic. Bonds: Enemies, Military, Criminal record. Occupation: Servant
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 8 (-1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Draconic, Gnome
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 2000 cp.
Tordek Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a brown Stetson hat and brown clothes. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Tordek was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Professionalism, Optimist. Bonds: Attractive, Job, Family, Adventurer. Occupation: Carter
Voice: Indian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 7)
Armor Class 9
Hit Points 24 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 9000 sp. Rose (30 gp). Amethyst (90 gp). Blue quartz (8 gp).
Kipper Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy black hair. His fierce blue eyes like to dwell on things.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is an amazing painter.
History: He was born into a rich family. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Impeccable, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Ruler
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Trym Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white costume with the symbols of her god on her torso. She has a slight overbite and is overall scrawny. Her white hair is kept up in a ponytail inside a wide-brimmed hat. This hazel eyed northerner is not easily forgotten.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She also has developed a complete distrust of the Gardener profession.
History: She was born blind and as such lacked many opportunities for work. She dropped out of school before completing her studies. She struck the Laborer job and began her own company from there.
Motivation: She wants to meet her childhood hero; and further expansion of business
Ideals: Artistic, Logical. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Laborer
Voice: Rolls R's
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Goblin, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 16000 sp. Black pearl (500 gp). Obsidian (10 gp). Aquamarine (500 gp). Aquamarine (500 gp). 1 Minor magic item.
Zaffrab Leffery, Male Gnome [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright tan and red, and wears rings and necklaces with large, colorful gems. His white hair is drawn into a tight pony tail with a skull scrunchie. His ears are large.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.
History: When he was but 4 years old his parents immigrated from the north. Zaffrab was born on a far northern mountains where he grew up under the tutelage of his father, an expert Fortune-teller. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He wants nothing more than to rejoin the army; and to clean up the streets
Flaws: Ugly. Bonds: Rich, Guardian, Military, Immigrant. Occupation: Fortune-teller
Voice: Low and grunting
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. Deep green spinel (130 gp). Azurite (10 gp). Obsidian (10 gp). Fire opal (1100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
