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NPC Generator

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Advanced [show]


Tagga Dryden, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, she is an attractive figure. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her long golden hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are gray.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her mother raised her in a mountain cabin. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and meet up once more with her childhood friend

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Tagga Dryden, Female Half-Orc Fighter 1
Medium (5'2") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)7 (-2) 17 (+3)13 (+1)
Skills Investigation +0, Religion +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Sarah Milton, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a colorful flower in her red hair. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is used to getting what she wants. In part because she is a meticulous planner.

History: Sarah was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Professionalism. Flaws: Depressed. Bonds: Attractive. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sarah Milton, Female Human Adept 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)11 (+0) 16 (+3)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 600 sp. A silver and pearl hairclip (60 gp).


Social Check DCs


Ida Atherton, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is golden and very short. Her gray eyes have a joyful gleam in them most of the time.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She never wears the same outfit twice, unless she absolutely has to.

History: She was born in the north. Her mother was a mechanic, and taught her how to fix just about anything. She moves from town to town, unable to find a place to settle.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Ideals: Opinionated, Artistic, Persistence. Bonds: Immigrant, Criminal record. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Ida Atherton, Female Human Wizard 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 110 gp.


Social Check DCs


Hobart Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He wears his black hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast mountains. He worked as a nervous Shoemaker and found it very stressful. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: He is content; and he'd like to take his coworkers down a peg

Flaws: Addict, Fearful, Mundane. Bonds: Nature, Job. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Hobart Underfoot, Male Halfling Adept 16
Small (2'11") Halfling, Chaotic Neutral (CR 16)
Armor Class 16
Hit Points 76 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)21 (+5) 13 (+1)14 (+2) 8 (-1)16 (+3)
Skills Animal Handling +4, Sleight of Hand +10
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 10000 gp. Alexandrite (900 gp). Blue sapphire (1400 gp). Bloodstone (70 gp). Freshwater pearl (7 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Cressel Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has wavy brown hair. His eyes are silver and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can't help but pocket interesting objects he comes across

History: Born to a pair of adventurers, Cressel grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Athletic. Flaws: Insane. Bonds: Family, Criminal record, Adventurer. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Cressel Sanctuary, Male Tiefling Druid 17
Medium (5'8") Tiefling, True Neutral (CR 17)
Armor Class 10
Hit Points 57 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)14 (+2) 11 (+0)15 (+2)
Skills Religion +8, Survival +6
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 9000 gp. Gold and ruby ring (6000 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Jeweled anklet (1000 gp). A small bag of saffron. (60 gp). Fire opal pendant on a fine gold chain (1000 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (600 gp). Silver comb with moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.


Social Check DCs


Elaim Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a brown poncho over his likewise colored trousers and shirt. His long auburn hair reaches down to his waist. His thin eyebrows rest above his beady violet eyes.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the west. Elaim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to clean up the streets

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Guardian, Nature. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Elaim Morigak, Male Dwarf Barbarian 8
Medium (4'2") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 101 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 400 gp. A delicate silver chain set with a tourmaline (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Donella Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this southern woman wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. Her black hair, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a forest tribe. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Bather

Voice: Pirate accent

Attributes [hide]

Donella Waggletop, Female Gnome Fighter 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 6 (-2)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 8
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp.


Social Check DCs

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