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NPC Generator

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Advanced [show]


Thrak Redfield, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). He wears his chestnut hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Thrak Redfield, Male Half-Orc Rogue 17
Medium (5'1") Half-Orc, Neutral Good (CR 17)
Armor Class 10
Hit Points 92 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)7 (-2) 16 (+3)6 (-2)
Skills Athletics +9, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +6

Possessions: Solid gold idol (700 gp). Solid gold idol (700 gp). Gold and topaz bottle stopper cork (1800 gp). Embroidered and bejeweled glove (2000 gp). Gold and topaz bottle stopper cork (1800 gp). Solid gold idol (700 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Qualen Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a fancy blue suit. He keeps his white hair in a flapper bob. His amber unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.

History: When he was but 6 years old his parents immigrated from the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he is wracked by social anxiety

Ideals: Athletic, Justice. Flaws: Disease, Fearful. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Qualen Timbers, Male Gnome Aristocrat 11
Small (3'3") Gnome, Chaotic Good (CR 11)
Armor Class 12
Hit Points 74 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Halfling
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 4000 sp. A roughly beaten golden orb (70 gp).


Social Check DCs


Ridaro Selevarun, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She has a large tan mantle and cape that has been intricately interwoven into her white robe. Her white hair is lengthy and is close to two feet long. Her eyes are likewise green.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Ridaro was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an athlete and attended two major summer competitions. She never won. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Sculptor

Voice: Eastern European accent

Attributes [hide]

Ridaro Selevarun, Female Elf Warrior 3
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 6 (-2)14 (+2) 10 (+0)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Joan Connors, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, and she perpetually has her bow ready. Sporting a white mohawk this woman's hair draws a lot of attention. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is harsh and unforgiving.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Joan Connors, Female Half-Elf Aristocrat 9
Medium (5'1") Half-Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 10 (+0)17 (+3)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Orc, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 2000 gp. Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'11". He is wearing a long, blue cloak. He has a long brown beard with little hanging trinkets. He has blue eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Caeldrim was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's in love; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Antagonistic, Racist. Bonds: Mentor, Job, Has a crush. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Caeldrim Cithreth, Male Elf Druid 2
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1400 sp.


Social Check DCs


Akra Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses well, typically a more casual-formal manner. Her white crest is braided into rings. Her otherwise smooth face is marked with small tiny scars.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Gifted from a young age, Akra studied abroad. Her parents enrolled her in a Cleric school at a young age so that she could practice her necromantic talents. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's in love; and she has a crush on the local crown-heir

Ideals: Joker, Gifted. Bonds: Attractive, Adventurer, Has a crush. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Akra Clethtinthiallor, Female Dragonborn Cleric 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)8 (-1) 14 (+2)14 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1600 sp. 1 Superior lock. 1 Masterwork Artisan’s tools. 1 Disguise kit.


Social Check DCs


Trym Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this southern woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. With bright red hair. This blue eyed southerner is not easily forgotten.

Personality: She is witty, but her monotone delivery comes off as unnerving She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She comes from a rich southern family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Trym and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Trym discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Trym fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Expand her business; and money/treasure

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Adventurer, Rich, Job. Occupation: Marshal

Voice: Dark and ominous

Attributes [hide]

Trym Brushgather, Female Halfling Druid 9
Small (2'11") Halfling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 49 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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