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NPC Generator

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Advanced [show]


Silaqui Crosis, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has shaved her head bald. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is skeptical of what others tell her and is slow to trust.

History: When she was but 4 years old her parents immigrated from the east. Silaqui was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Guard. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is greedy; and she wants to meet her childhood hero

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Immigrant. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Silaqui Crosis, Female Half-Elf Rogue 5
Medium (4'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Seven On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. He wears a broad hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. When Seven reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Military. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Seven On the Water, Male Tabaxi Wizard 1
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)11 (+0) 11 (+0)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 40 gp. 1 Breastplate.


Social Check DCs


Myathethil Iathrana, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears blue cloth garments or leather armor. Her long blonde hair is drawn into a two foot long braid. Her eyes are a pleasant gray.

Personality: She exudes charisma. She is a tour de force of persuasion. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born the only child of a wealthy merchant. She was taken as a slave by a traveling circus and forced to perform She has dedicated herself to building a better world.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Slave. Occupation: Sage

Voice: Strong lisp

Attributes [hide]

Myathethil Iathrana, Female Elf Druid 10
Medium (5'3") Elf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 700 gp. Sapphire pendant on gold chain (2000 gp). Large well-done wool tapestry (600 gp). A roughly beaten golden orb (170 gp). Embroidered and bejeweled glove (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a yellow cloak and cross-gartered blue stockings. His white hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Military, Immigrant. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Gerald Aloro, Male Half-Elf Rogue 1
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Ralf Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has styled his brown hair well, parting it to the left. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Ralf isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Flaws: Ugly, Secretive, Insane. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Ralf Pinkerton, Male Human Aristocrat 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)7 (-2) 13 (+1)14 (+2)
Skills Nature +1, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp.


Social Check DCs


Kyle Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, typically a more casual-formal manner. He has styled his chestnut hair well, parting it to the right. His eyes are brown and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Mayor in town.

History: He was born to loving parents in a slum to the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Mayor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Further expansion of business; and expand his business

Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Job, Poor. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Kyle Nobles, Male Half-Elf Paladin 5
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 6 (-2)17 (+3) 11 (+0)15 (+2)
Skills Athletics +5, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Gnome, Infernal, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Rhodochrosite (5 gp). Violet garnet (1200 gp). Sardonyx (60 gp). Iolite (60 gp).


Social Check DCs


Erias Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears brown trousers with tan and white striped suspenders. He wears various colorful collared shirts. His blonde hair has been sun bleached extensively. He has hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: When he was but 3 years old his parents immigrated from the east. After coming to the age of reason, Erias took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wishes to resurrect an old love; and regain custody of his daughter

Ideals: Gifted, Professionalism. Bonds: Immigrant, Family, In love. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Erias Brazzik, Male Dwarf Sorcerer 5
Medium (4'4") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)3 (-4) 13 (+1)9 (-1)
Skills History -1, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 800 gp.


Social Check DCs

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