Erdan Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He sports a long blonde beard, and similarly colored long hair. His brown eyes are slightly larger than normal.
Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He comes from a rich southern family. His family was turned out during the war. He and his family wandered south to less war torn lands. He now mingles about in high society.
Motivation: Marry his brother to traveling adventurers; and doesn't want to be a map maker and was forced into it by his family
Ideals: Opinionated, Joker. Flaws: PTSD. Bonds: Rich, Family. Occupation: Map Maker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 33 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Jeweled electrum ring (5000 gp). A necklace of small pink pearls (6000 gp). 1 Minor magic item.
Gruk Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears a white shirt with thin black vertical stripes and green pants. He has a very tight haircut. He has a dull look in his green eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born on a small isolated farm. Gruk abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a need for knowledge about a nearby landmark
Flaws: Ugly, Insomniac. Bonds: Criminal record, Nature, Adventurer. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 13)
Armor Class 10
Hit Points 56 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +8 / 4d4+4, Ranged +4 / 4d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Blue sapphire (800 gp). Bloodstone (50 gp).
Az-Adar Hayhurst, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears white cloth garments or leather armor. His black hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are amber.
Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to loving parents in a slum to the north. After coming to the age of reason, Az-Adar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Optimist, Gifted. Bonds: Poor, Enemies, Job. Occupation: Cartwright
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Half-Orc, True Neutral (CR 11)
Armor Class 11
Hit Points 53 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc, Aquan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1800 gp.
Azaki Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a fancy tan suit. With bright black hair and a scraggly beard. His amber eyes dart from person to person.
Personality: He is overprotective of those who hire his services. Further he is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a necromancer, Azaki was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's attracted to the PC; and he desires power and/or immortality
Flaws: Addict. Bonds: Attractive, Guardian, Mentor, Adventurer, Has a crush. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1600 sp. 1 Masterwork Light steel shield. 1 Banded mail.
Purban Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Bather. His hair is short and chestnut. His eyes are brown and beady.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Shy, Greedy. Bonds: Adventurer, Mentor. Occupation: Bather
Voice: Squeaky
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 11 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 500 gp.
Enidda Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a simple burlap shirt and baggy pants. She conceals her longbow with her veritable burlap sack of a shirt. Her auburn hair is cut short with large spiked bangs in the front. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is afraid of women and trembles around them
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She moved out south to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: Wants to work out more often; and a rival would like her out of the picture
Ideals: Artistic, Athletic. Flaws: Antagonistic, Shy. Bonds: Criminal record. Occupation: Barkeep
Voice: Australian accent
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 100 gp. Azurite (15 gp). Obsidian (15 gp). 1 Minor magic item. 1 Minor magic item.
Tharivol Simmons, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is knotted and matted. His face is scarred and worn.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He also has developed a complete distrust of the Interpreter profession.
History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He then took over the family business and is one of the better Assassin for hire.
Motivation: Further expansion of business.
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!