Serpent Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy cinnamon fur. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems. He has a hunchback. His cinnamon fur is slicked back into a classic pompadour. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He dislikes all the random violence that takes place in the north. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal dancing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy; and money/treasure
Ideals: Pacifist, Artistic. Flaws: Ugly, Addict, Shy. Bonds: Rich. Occupation: Mercenary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 13 (+1) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 110 gp.
Biri Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears light armors faded through time and improper care and is in decent physical shape. Her crest is brass and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: Her tongue was cut out and she uses sign language. She is frequently practicing swordplay.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with her Stylist father left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found
Flaws: Disease. Bonds: Military, Rich, Family. Occupation: Layabout
Voice: Raspy
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 14 (+2) | 13 (+1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
Possessions: 400 gp. Deep green spinel (140 gp). Golden yellow topaz (300 gp). 1 Holy water. 2 Tanglefoot bags.
Hecat Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is blue, silky, and of moderate length. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is obsessed with her god.
History: Gifted from a young age, Hecat studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Medium (4'7") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 50 gp.
Murgen Bradly, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a fancy white dress. She has brown hair. This green eyed southerner is not easily forgotten.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Murgen was born with her mother's beautiful face. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has a crush on the local Dyer; and seeks redemption
Ideals: Passionate, Joker, Entrepeneur. Bonds: Attractive, Criminal record, Has a crush. Occupation: Glassblower
Voice: Russian accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1200 gp. Deep green spinel (60 gp). Eye agate (14 gp). Golden yellow topaz (1600 gp). 1 Minor magic item.
Medrash Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. His brass crest is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born on a small isolated farm. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.
Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and marry his brother to traveling adventurers
Ideals: Joker. Bonds: Attractive, Religious, Nature, Family. Occupation: Sculptor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 38 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 2 |
Possessions: 1900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).
Vlorn Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. His white hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Many drow want him driven away.
Flaws: Ugly, Insomniac, Racist. Bonds: Enemies, Military. Occupation: Masseuse
Voice: Uses sign language
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 41 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is wearing the road beaten gear of a warrior. His orange fur is braided into rings. His eyes, though not visible through his cowl, are copper.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dynamic fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Family, Nature. Occupation: Barrister
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
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