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NPC Generator

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Advanced [show]


Howard Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" southern man, he is wearing a perfectly clean shirt and pair of pants. His chestnut hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Howard grew up listening to his mother's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he is wracked by social anxiety

Ideals: Joker, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Howard Underfoot, Male Halfling Expert 5
Small (2'11") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 17 (+3)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Golden yellow topaz (1000 gp).


Social Check DCs


Heather Marlee, Female Human [Permalink]

Personal [hide]

Description: She wears a grey top hat and grey clothes. Her white hair is heavily combed to the right. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She never swears and excessively uses polite adverbs when speaking. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Mason, her mother struggled to pay the bills. In her 18th year, her parents were killed by a goblins raid, leaving Heather alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A deep hatred of goblins; and many goblins want her driven away

Ideals: Optimist. Flaws: Disease. Bonds: Enemies, Poor. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Heather Marlee, Female Human Rogue 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)11 (+0) 17 (+3)11 (+0)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp. Violet garnet (300 gp). 1 Banded mail.


Social Check DCs


Daar Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who wears a green coat over a tan low-cut shirt, and a wide-brimmed hat upon her head, she is not a threatening figure. Her long brass crest is drawn into a two foot long braid. She has several tiny aquamarine earrings on each ear.

Personality: She has always had a great fascination with Halfling culture. She is lazy, self-centered, vain, and jealous.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now mingles about in high society.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Flaws: Racist, Selfish, Disease. Bonds: Rich, Adventurer. Occupation: Performer

Voice: Hissing voice

Attributes [hide]

Daar Kerrhylon, Female Dragonborn Sorcerer 14
Medium (6'6") Dragonborn, True Neutral (CR 14)
Armor Class 11
Hit Points 40 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 10 (+0)10 (+0) 12 (+1)12 (+1)
Skills Athletics +9, Religion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1800 gp). Carved bone or ivory statuette (80 gp). Jeweled electrum ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver ewer (80 gp). Fire opal pendant on a fine gold chain (1800 gp). Gold music box (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ildrex Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He has blue crest. His eyes are red and beady.

Personality: Calm and collected, he is a well trained Carpenter. He pushes his goals aggressively. He is also a coward if confronted.

History: Ildrex was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He's also a talented Doctor, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Fearful, Insane. Bonds: Job, Poor. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Ildrex Xephyrbahnor, Male Dragonborn Sorcerer 4
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)17 (+3) 13 (+1)9 (-1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Druidic, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 200 gp. Tiger eye turquoise (15 gp). Zircon (30 gp). Golden pearl (110 gp). Golden yellow topaz (500 gp). 1 Minor magic item.


Social Check DCs


Gardain Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak, and he perpetually has his scimitar ready. His golden hair is cut short with large spiked bangs in the front. He has gleaming, smiling blue eyes.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Servant and found it very stressful. He now owns his own business.

Motivation: A strong sense of loyalty to Dwarven people; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Antagonistic, Disease, Racist. Bonds: Religious, Job. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Gardain Rakankrak, Male Dwarf Expert 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 8
Hit Points 40 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)13 (+1) 15 (+2)9 (-1)
Skills Investigation +5, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Ida Sherwood, Female Human [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her black hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a very good compulsive liar and kleptomaniac.

History: Ida was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Ida was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ida decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk.

Ideals: Joker. Bonds: Criminal record, Poor, Adventurer. Occupation: Slave Trader

Voice: Sore throat, cough

Attributes [hide]

Ida Sherwood, Female Human Monk 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)12 (+1) 13 (+1)11 (+0)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 400 sp.


Social Check DCs


Traki Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears a broad hat to hide his balding. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He uses divination through singing.

History: Traki was born with his father's beautiful face. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted druidic powers by his dying sister.

Motivation: To share knowledge with the world; and he has a crush on the local apothecary

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Traki Erenaeth, Male Elf Monk 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)12 (+1) 9 (-1)9 (-1)
Skills Intimidation +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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