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Advanced [show]


Sun Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fine chain shirt which he covers with pastel colored cloaks and clothing, and a wedding ring on his right hand. His gray fur is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.

History: He comes from a rich western family. He moved from fad to fad and when he turned 15 he discovered singing. He inherited the family business which he has now maintained for 7 years.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Persistence, Artistic. Bonds: In love, Job, Rich. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Sun Mirror, Male Tabaxi Monk 6
Medium (5'9") Tabaxi, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 700 gp. Red garnet (100 gp). Jasper (40 gp). Eye agate (11 gp). Brown diamond (2000 gp).


Social Check DCs


Akmen Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He keeps his purple hair in a pixie cut. He has white eyes and a green hat with a black feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a forest tribe. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Family, Nature. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Akmen Divinity, Male Tiefling Barbarian 11
Medium (5'7") Tiefling, Lawful Evil (CR 11)
Armor Class 10
Hit Points 90 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +4, Animal Handling +6
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +6

Possessions: 900 gp. Black opal (1200 gp). Banded agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Floshem, Male Elf [Permalink]

Personal [hide]

Description: A 5'5" eastern man, he sports blue clothing, slightly heavier than average wear. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast forest. Halimath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.

Motivation: He is unsatisfied with his job; and an old rival family wants him found

Ideals: Philantrophist, Extrovert. Bonds: Nature, Family, Job. Occupation: Scribe

Voice: Smoker's lung

Attributes [hide]

Halimath Floshem, Male Elf Ranger 12
Medium (5'5") Elf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 78 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Insight +6, Religion +7
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Ignan, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Gold and topaz bottle stopper cork (1000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Gold dragon comb with red garnet eye (1000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Theriatis Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His golden hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments

History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying brother.

Motivation: To protect his home.

Ideals: Disciplined, Gifted. Bonds: Poor, Nature, Attractive. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Theriatis Aloro, Male Elf Cleric 2
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 5 (-3)18 (+4) 11 (+0)12 (+1)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Gnome, Ignan, Undercommon, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 330 gp.


Social Check DCs


Akmen Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He keeps his white hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He is a bit of a kleptomaniac; and he feels threatened by others

Flaws: Antagonistic, Fearful. Bonds: Attractive, Criminal record, Debt. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Akmen Fluke, Male Tiefling Sorcerer 1
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)11 (+0) 13 (+1)15 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 70 gp.


Social Check DCs


Bimpnottin Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears bulky tan painted plate armor. Her golden hair is singed and shortened. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform Since then, she has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: In love, Slave. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Bimpnottin Pilwicken, Female Gnome Ranger 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)8 (-1) 16 (+3)12 (+1)
Skills Investigation +1, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Xanaphia Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tattered old clothes. She wears her hair in dreadlocks. Her eyes are blue and she is always smoking a pipe.

Personality: She hates Elves with a passion. As such she is filled with self loathing. She always tries to repair and not replace. It was this mentality that drove her into the Engraver business.

History: Xanaphia lived on a farm with her mother, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Xanaphia has worked very hard to control her curse. Due to her spouse's obsession with being a Painter they were divorced and she won custody of their son. She worked as a Engraver, and she later adopted a second son.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Persistence. Flaws: Ugly, Racist, Disease. Bonds: Family. Occupation: Engraver

Voice: Hard of hearing, loud

Attributes [hide]

Xanaphia Sylvaranth, Female Elf Warrior 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)16 (+3) 12 (+1)6 (-2)
Skills Acrobatics +1, Arcana +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Dwarven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 400 gp. 1 Buckler. 1 Chain shirt.


Social Check DCs

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