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NPC Generator

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Advanced [show]


Eridred Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scythe, just in case. Her red hair is cut jaggedly and amateurishly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Eridred has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to get a good night's sleep

Ideals: Optimist. Flaws: Ugly, Disease, Insomniac. Bonds: In love. Occupation: Actor

Voice: Farmer accent

Attributes [hide]

Eridred Torevir, Female Dwarf Ranger 9
Medium (4'3") Dwarf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 86 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 19 (+4)9 (-1) 14 (+2)12 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Smoky quartz (70 gp). Jet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Wallace, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in a clean grey cloak covering his clean studded leather. He sports a long red beard, and similarly colored long hair. He is baby faced.

Personality: He can speak with the recently deceased. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ernest is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a necromancer, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Stableman soon after.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Gifted, Justice. Bonds: Mentor, Job. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Ernest Wallace, Male Human Ranger 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 10 (+0)10 (+0)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Silver pearl (40 gp).


Social Check DCs


Halimath Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'1". He likes to wear ponchos typically of a light tan in addition to tight pants, and his gloved hand is found clutching a hand crossbow. His chestnut hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Halimath took refuge in the large cave and found the beat up hand crossbow and armor he uses now. After a long history of fighting, Halimath and his spouse have recently divorced.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Nature, Criminal record. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Halimath Siannodel, Male Elf Warrior 2
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 16 (+3)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Radomir Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and typically wears white cloth garments or leather armor. His skin is also unnaturally pale. He keeps his auburn hair in a pixie cut. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Radomir was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He is wracked by social anxiety; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Enemies. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Radomir Stoutbridge, Male Halfling Adept 5
Small (3'4") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 17 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Citrine (80 gp). Sardonyx (80 gp). Alexandrite (1600 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a brown shirt with thin pastel vertical stripes and tan pants. His fur, while still mostly red, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Beast was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Miller for hire.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Insane, Cynical. Bonds: In love, Job. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Beast Paws, Male Tabaxi Sorcerer 6
Medium (5'1") Tabaxi, Neutral Evil (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Tharivol Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries axes. With a patchy blonde beard and wild blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: A skeptical and narcissistic man, Tharivol's first love is himself. His second love is also himself. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Soapmaker business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Soapmaker for the past few years.

Motivation: To be a Map Maker again; and wants to open a new tavern

Ideals: Fighting, Impeccable, Artistic. Bonds: Attractive, Poor, Job. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Tharivol Othronus, Male Half-Elf Monk 3
Medium (5'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)15 (+2) 15 (+2)7 (-2)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His cinnamon fur is lengthy and is close to two feet long. His eyes are yellow and beady.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He plays an instrument quite well.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Mentor. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Trail Candle, Male Tabaxi Paladin 9
Medium (6'3") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 38 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)17 (+3) 17 (+3)14 (+2)
Skills Athletics +6, Deception +5
Senses Passive Perception 13
Languages Common, Sylvan, Aquan, Infernal
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 160 pp. Tiger eye turquoise (16 gp). Red garnet (60 gp). Banded agate (16 gp). Amber (60 gp). Golden pearl (60 gp). Amethyst (60 gp).


Social Check DCs

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