Scrag Payton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. His head has been shaved. He has amber eyes and a white hat with a brown feather.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is a Chromatic Dragon in disguise. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He inherited the family business which he has now maintained for 13 years.
Motivation: Regain custody of his son.
Flaws: Ugly, Disease. Bonds: Family, Adventurer, Job. Occupation: Weaver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 14)
Armor Class 12
Hit Points 107 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 11 (+0) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +9
Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Fire opal pendant on a fine gold chain (1700 gp). 1 Medium magic item.
Jocelyn Garrick, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a robe, a symbol of luck around his neck, and a rapier on his belt. He is bald on top and has large golden tufts of hair around his ears. He wears an eyepatch.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Priest
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 35 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 2700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fulbar Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and brown. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He comes from a rich western family. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others; and money/treasure
Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Rich, Nature. Occupation: Butcher
Voice: Pirate accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 15)
Armor Class 14
Hit Points 23 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 6 (-2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 5000 gp. Solid gold idol (500 gp). Old masterpiece painting (1500 gp). Sapphire pendant on gold chain (2700 gp). An abacus with copper, silver and gold markers (120 gp). Silver chalice with lapis lazuli gems (120 gp). Golden circlet with four aquamarines (3000 gp). 1 Medium magic item.
Ilde Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 4'2". She wears silk and lounges about seductively. She has wavy silver hair. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born in the south to a Miller, Ilde learned a great deal about her father's area of expertise. Her family was turned out during the war. She and her family wandered south to less war torn lands. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To be a Herbalist again; and she is currently in port desperately looking for someone to get her out
Flaws: PTSD. Bonds: Attractive, Job, Adventurer, Slave. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Drogo Van Es, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and auburn with streaks of silver, and is pulled back with small grey clips. His beard is silver, braided, and well cared for. His half smiles and brown eyes are beguiling and draw you in.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Opinionated. Flaws: Antagonistic. Bonds: Attractive. Occupation: Masseuse
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. A life-sized copper and silver statuette of a cockatrice. (20 gp).
Zepar Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a black and blue handkerchief worn on his right side. His dark red hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy and tries to find solutions quickly.
History: He was born in the west. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Masseuse for hire.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new masseuse responsibilities is difficult
Ideals: Joker. Flaws: Lazy, Greedy. Bonds: Immigrant, Job. Occupation: Masseuse
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 7 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
Sun Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He carries with him a set of bastard swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red fur is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise yellow. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His mother raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss
Ideals: Fighting, Disciplined. Flaws: Forgetful. Bonds: Attractive, Nature, Military. Occupation: Cartwright
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 500 gp. Zircon (30 gp).
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