Chad Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of the four houses of cards around his neck, and a axe on his belt. His chestnut hair, when down, is lengthy. He wears large thick round spectacles.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the east to a Stableman, Chad learned a great deal about his mother's area of expertise. His childhood dream was to be a Priest, but he was a colossal failure. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Fighting, Athletic. Flaws: Greedy, Mundane. Bonds: Job. Occupation: Stableman
Voice: Strong lisp
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp.
Keyleth Aloro, Female Elf [Permalink]
Personal [hide]
Description: She is renowned for her bright tan dresses and hats, and carries sais. She has wavy golden hair. Her eyes, though not visible through her cowl, are brown.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a great chef.
History: Gifted from a young age, Keyleth studied abroad. A gypsy cursed her at a young age, leading to her ugly appearance. She has been saving her money to try and buy her brother's freedom.
Motivation: Her relatives are trying to arrange a marriage; and she wants revenge against gnolls
Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Doctor
Voice: Low range voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 0 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 4 (-3) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1900 sp. Amber (50 gp). Rock crystal (20 gp). Amethyst (50 gp). 1 Superior lock. 1 Magnifying glass.
Biri Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and pastel, and wears rings and necklaces with large, colorful gems. She sports a flattop crest cut. Her eyes are likewise red. Her teeth are white and perfect.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with a lost civilization.
History: Biri lived on a farm with her mother, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. She struck the Spy job and began her own company from there.
Motivation: Expand her business.
Bonds: Rich, Attractive, Job, Adventurer, Family. Occupation: Spy
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 13000 cp. 1 Good lock.
Havilar Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses well, typically a more casual-formal manner. She has wavy silver crest. Her otherwise smooth face is marked with small tiny scars.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a minor phobia of water and hates getting wet.
History: She got into the Adventurer business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She has drifted from career to career and currently works as a Adventurer.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job
Ideals: Disciplined, Fighting. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Adventurer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Goblin, Halfling
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Naeris Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan tunic with brown highlights, and long tan pants that bunch up around his shoes. He has dyed his greying black hair a little too much giving a sharp black color. His skin is flawless and his green eyes scan people very quickly.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Naeris hails from a village terrorized by giants. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and he wants revenge against giants
Bonds: Attractive, Job, Has a crush, Adventurer, Enemies, Nature. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 6 (-2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2300 sp.
Ahrim Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered greatsword and tarnished mace as well. He has dyed his greying silver hair a little too much giving a sharp silver color. He has gleaming, smiling black eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.
History: Ahrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Ahrim and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Stylist
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Abyssal, Goblin
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Jade (110 gp). Red garnet (110 gp). Malachite (13 gp). White pearl (110 gp).
Frouse Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: 3'6" and lanky with angular features, he is an attractive figure. He wears a tan collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is brown and very short. He wears crescent spectacles with a black brim.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: When he was but 8 years old his parents immigrated from the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Impeccable. Bonds: Attractive, Rich, Immigrant, Criminal record. Occupation: Mercenary
Voice: Sore throat, cough
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!
