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NPC Generator

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Advanced [show]


Suhnae Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, blue, dusty cloak. His silver hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He likes to make people angry or surprised. The war was a terrible time for him, and Suhnae does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother; and money/treasure

Ideals: Athletic. Flaws: Antagonistic, Depressed. Bonds: Military, Rich, Family. Occupation: Soapmaker

Voice: Cold and demanding tone

Attributes [hide]

Suhnae Dalanthan, Male Elf Wizard 12
Medium (4'8") Elf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 45 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)17 (+3) 12 (+1)14 (+2)
Skills Perception +5, Religion +7
Senses Passive Perception 17
Languages Common, Elven, Sylvan, Abyssal, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544443320

Possessions: 3000 gp. Moonstone (70 gp). Chrysoberyl (120 gp). Red garnet (120 gp). Blue diamond (8000 gp). Sard (70 gp). Rose (70 gp). Golden yellow topaz (1500 gp). Golden pearl (120 gp).


Social Check DCs


Oriel Bradford, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a robe, a symbol of the four houses of cards around her neck, and a flail on her belt, she is not a threatening figure. Her golden hair has been sun bleached extensively. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her mother raised her in a mountain cabin. She went to a religious school and was inspired by the priests there in charitable deeds. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Nature, Religious. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Oriel Bradford, Female Human Monk 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)13 (+1) 13 (+1)10 (+0)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 130 gp.


Social Check DCs


Fargas Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Stableman uniform. His long blonde hair reaches down to his waist. His violet eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a very good compulsive liar and kleptomaniac.

History: He got into the Stableman business at a young age. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now owns his own business.

Motivation: He wants to meet his childhood hero; and seeks redemption

Ideals: Joker. Bonds: Job, Criminal record, Attractive, Adventurer. Occupation: Stableman

Voice: Mousy voice

Attributes [hide]

Fargas Sunmeadow, Male Halfling Aristocrat 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 21 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Iolite (20 gp). Moonstone (20 gp). White pearl (70 gp). White opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriax Absence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His white eyes dart from person to person.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to be a shoemaker again

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Oriax Absence, Male Tiefling Cleric 18
Medium (6'3") Tiefling, Chaotic Evil (CR 18)
Armor Class 9
Hit Points 160 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 18 (+4)12 (+1) 8 (-1)15 (+2)
Skills Deception +8, Medicine +5
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +9 / 5d6+3, Ranged +5 / 5d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 8000 gp. Chrysoberyl (50 gp). Emerald (1000 gp). Star rose quartz (70 gp). Blue sapphire (1000 gp). Golden pearl (50 gp). Obsidian (12 gp). Red-brown spinel (50 gp). Black pearl (1000 gp). White pearl (50 gp). Zircon (70 gp). Malachite (12 gp). Moonstone (70 gp). Black pearl (1000 gp). Hematite (12 gp). Obsidian (12 gp). Rock crystal (70 gp). Bloodstone (70 gp). Moonstone (70 gp). 1 Major magic item.


Social Check DCs


Balimaar Vance, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Engraver, his father struggled to pay the bills. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Balimaar Vance, Male Human Fighter 11
Medium (5'2") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 101 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)14 (+2) 8 (-1)13 (+1)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Goblin, Orc
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fancy blue suit. He wears a colorful flower in his blonde hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He is content.

Flaws: Addict, Mundane. Bonds: Attractive, Military, Poor, Criminal record. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Fonkin Glittergem, Male Gnome Bard 8
Small (3'4") Gnome, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 50 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)17 (+3) 18 (+4)12 (+1)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Gnome, Terran, Abyssal, Celestial
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 600 gp. Violet garnet (200 gp). Rhodochrosite (13 gp). Black pearl (200 gp). Red garnet (140 gp).


Social Check DCs


Trail Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel painted combat armor at almost all times. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red fur is thinning but still full. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is used to getting what she wants. In part because she is a meticulous planner.

History: Gifted from a young age, Trail studied abroad. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying sister.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Professionalism, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Trail Of Ale, Female Tabaxi Commoner 11
Medium (5'5") Tabaxi, Neutral Evil (CR 11)
Armor Class 12
Hit Points 42 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 5 (-3)13 (+1)
Skills Acrobatics +6, Insight +1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +1

Possessions: 2300 gp. Azurite (15 gp). Aquamarine (300 gp). Pink pearl (50 gp). Rose (80 gp). Violet garnet (300 gp). White pearl (50 gp). Banded agate (15 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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