Loopmottin Nackle, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a blue vest and prefers pastel and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is muscular with a powerful set of arms. Her deerstalker hat is riddled with cuts and holes. She wears an eyepatch.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the south to a Performer, Loopmottin learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: To be a Slave Trader again.
Ideals: Extrovert, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Performer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Terran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Red garnet (130 gp). Aquamarine (500 gp).
Prosperine Fortune, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her nunchaku. She keeps her red hair in a pixie cut. She is baby faced.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She believes the world needs to unite to get rid of giants once and for all.
History: Prosperine was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Like her father and her sister before her, after school she went straight into learning to become a Fletcher. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.
Motivation: Someone believes her a fraud; and a need for knowledge about a nearby landmark
Bonds: Poor, Job, Enemies, Adventurer. Occupation: Fletcher
Voice: Strong lisp
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 35 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Abyssal, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 300 gp.
Harvest Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'0" northern man, he wears a brown deerstalker hat and brown clothes. His fur is beige and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Harvest hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Harvest is combative with any and all who dare try his patience in the slightest.
History: He was born in a small desert village. He was an apprentice working in his father's forge. He struck the Bricklayer job and began his own company from there.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and he is terrified, and will act out of fear
Ideals: Artistic, Justice. Flaws: Fearful. Bonds: Nature, Job. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 61 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item.
Bundrigo Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. His golden hair is cut short with large spiked bangs in the front. His eyes are a pleasant amber.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A powerful slaver made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south.
Ideals: Passionate, Entrepeneur. Bonds: Attractive, Slave, Mentor. Occupation: Carpenter
Voice: Sleepy voice
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 800 gp.
Sutha Shelby, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her head has been shaved. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is very quiet and rarely speaks above a whisper. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born a particularly ugly child, much to the horror of her parents. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she'd like to take her coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Insomniac, Shy, Secretive. Bonds: Poor. Occupation: Gardener
Voice: Irish accent
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 2 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: Just what you see.
Smoking Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, she is an attractive figure. She wears professional attire. She wears a colorful flower in her gray fur. Her copper eyes lackadaisically let the world flow into them.
Personality: She is happy with her job as a Masseuse. She turns her eye from what people do, preferring to live and let live. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born several months after her father was called into army service. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 6 years.
Motivation: She'd like to take her coworkers down a peg; and she wants nothing more than to rejoin the army
Ideals: Justice, Fighting. Bonds: Attractive, Job, Military. Occupation: Masseuse
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Andram Sage, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear green pants and tee shirts. He has styled his blue hair well, parting it to the right. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Andram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a necromancer, Andram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Extrovert. Bonds: Poor, Religious, Mentor, Job. Occupation: Bounty Hunter
Voice: French accent
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Dwarven, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 14000 cp.
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