Vanuath Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He usually wears his yellow robe and has his glaive always slung over his shoulder. His auburn hair is braided into rings. He has gleaming, smiling hazel eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As long as the job gets done he does not care how it got done.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Healer, but he got bored and became a Junk Dealer. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist, Professionalism. Bonds: Rich, Job. Occupation: Junk Dealer
Voice: Stutters
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 6000 sp.
Whurbin Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has white hair. He wears round tiny glasses practically rammed into his face.
Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Whurbin was born in the north. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Whurbin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Whurbin. He used his abilities to trick people and travel the world for free.
Motivation: He has a crush on the local Stableman.
Ideals: Persistence. Bonds: Poor, Has a crush, Religious, Criminal record. Occupation: Blacksmith
Voice: Hollow voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 110 gp.
Oloric Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is renowned for his bright grey suits and hats. He has a long blonde beard with little hanging trinkets. His amber eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of gnolls once and for all.
History: Oloric was born with his father's beautiful face. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He left for the west, certain he would find work there.
Motivation: Wants to work out more often; and to protect his home
Ideals: Gifted, Athletic. Bonds: Attractive, Guardian, Enemies, Immigrant. Occupation: Marshal
Voice: Pirate accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 120 pp.
Godfrey LaCava, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears loose pants and a collared shirt complete with sweater beneath his coat. He has golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done he does not care how it got done.
History: He got into the Weaver business at a young age. A gifted student he started as a Junk Dealer, but he got bored and became a Weaver. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new weaver responsibilities is difficult
Ideals: Persistence, Professionalism. Flaws: Shy. Bonds: Job, Debt. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Fenriz Fright, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'10" and is generally well dressed albeit a few years behind the times. His left hand appears badly burned and disfigured. He keeps his red hair in a flapper bob. He is very pretty but has cold, dead eyes.
Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Stableman business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 7 years.
Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs
Flaws: Shy. Bonds: Attractive, Job, Religious. Occupation: Stableman
Voice: Hissing voice
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 1 Breastplate.
Tree Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. His white fur is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He served in the navy to pay for his family's outstanding loans. When Tree reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he wants nothing more than to rejoin the army
Flaws: Insomniac, Emotional. Bonds: Adventurer, Military. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 13)
Armor Class 14
Hit Points 37 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
Possessions: Fire opal pendant on a fine gold chain (800 gp). Solid gold idol (600 gp). A delicate brass dragon egg (10 gp). Silver comb with moonstones (300 gp). Gold and topaz bottle stopper cork (900 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). 1 Minor magic item.
Bilbron Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a tan wide-brimmed hat and tan clothes. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His face is covered beneath a completely black helmet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. After months of barely getting by, Bilbron managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is greedy; and he has decided he is irredeemable
Ideals: Joker. Bonds: Attractive, Immigrant, Rich, Criminal record. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Undercommon, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
Possessions: Just what you see.
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