Ilanis Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She stands about 4'7" and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her left leg appears badly burned and disfigured. Her chestnut hair is slicked back into a classic pompadour. Her amber eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a small toy that she constantly fidgets with.
History: She comes from a rich northern family. She has chosen to use the inheritance that was left to her frivolously. She hasn't been sleeping well lately.
Motivation: Money/treasure.
Flaws: Insomniac, Insane, Addict. Bonds: Rich. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 44 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 1000 gp. Solid gold idol (800 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (800 gp). 1 Medium magic item.
Aura Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears brown leather gloves, a brown jacket, and tight pants. She keeps her red fur in a flapper bob. She has several tiny ruby earrings on each ear.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She is the product a well kept family trust fund and as such has never really known need. She was taken as a slave by a traveling circus and forced to perform She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and to be a cook again
Flaws: Emotional. Bonds: Rich, Job, Slave, Immigrant. Occupation: Dyer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 6000 sp. Iolite (40 gp). Rose (40 gp). Alexandrite (800 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kansif Marlowe, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is tall, broad shouldered and powerfully built. She has done her best to style her black hair to look like a famous performer. She wears a mask on her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the east to a Sage, Kansif learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Her spouse's relatives view her with great suspicion; and to be a priest again
Ideals: Optimist, Fighting. Bonds: Job, Adventurer, Family. Occupation: Sage
Voice: Russian accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Terran
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Muggrish Carlyle, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear flannel. His red hair is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the north, but his parents moved at a very young age to the south. Muggrish was born on a far northern island where he grew up under the tutelage of his mother, an expert Carter. He tends to his Carter job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Professionalism. Flaws: Insomniac, Shy. Bonds: Immigrant, Job. Occupation: Carter
Voice: Farmer accent
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 17)
Armor Class 12
Hit Points 69 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
Possessions: 1500 pp. Silver comb with moonstones (400 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Embroidered and bejeweled glove (2000 gp). Black velvet mask with numerous citrines (130 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Old masterpiece painting (1500 gp). Black velvet mask with numerous citrines (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold cup set with emeralds (9000 gp).
Morthos Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. His hair is brown, silky, and of moderate length. His gold eyes peer out from beneath his Stetson green hat.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Morthos hails from a village terrorized by gnolls. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy
Ideals: Joker. Flaws: Greedy. Bonds: Rich, Attractive, Enemies, Immigrant. Occupation: Gardener
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Draconic, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Sybil Alby, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'10" and dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her right leg appears badly burned and disfigured. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are green.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sybil was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Architect
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 7)
Armor Class 12
Hit Points 60 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Ignan, Sylvan, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 2000 sp. Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (300 gp). Gold music box (2000 gp).
Agatha Hampton, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a tea of some kind. She wears suspenders and grey workpants. Her shirt is pastel, and she wears a heavy grey leather apron most of the time, marred by teas. Her black hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is able to make almost anything out of random pieces of junk.
History: She was born to loving parents in a slum to the north. She was taken from her home at a very young age. She used her abilities to travel the world and help people.
Motivation: She is currently in port desperately looking for someone to get her out; and she's looking for her big break
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 sp. 1 Masterwork Common Melee.
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