Gilthur Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man dresses in grey turtlenecks beneath a tan coat with black slacks. His feathered hat is riddled with cuts and holes. His hazel eyes dart from person to person.
Personality: Gilthur is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.
History: He is a Lamia in disguise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Gilthur and his spouse have recently divorced.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, Adventurer. Occupation: Stableman
Voice: Booming voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnome, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. A small bag of saffron. (90 gp). 1 Masterwork Common Melee.
Uthemar Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he feels that his past leaves him morally obligated to help
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record. Occupation: Mayor
Voice: French accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 14 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 700 gp. Alexandrite (1200 gp). Jet (90 gp). Deep blue spinel (1200 gp).
Geva Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a violet suit, green shirt, and black tie. She carries with her a set of warhammers on her belt, each one with a amber on the hilt. She wears a feathered hat to cover her moderate length golden hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She speaks before she thinks and is too direct. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was granted divine powers by her dying sister.
Motivation: An old rival family wants her found.
Ideals: Fighting, Impeccable, Gifted. Flaws: Impulsive. Bonds: Family. Occupation: Bricklayer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).
Dreali Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long golden beard, and similarly colored long hair. His violet eyes dart from person to person.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Knight for hire.
Motivation: An old rival family wants him found; and marry his brother to traveling adventurers
Ideals: Entrepeneur, Artistic. Bonds: Attractive, Family, Job. Occupation: Knight
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peter York, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His brown hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He is searching for what he claims is his rightful reward.
Motivation: Expand his business.
Ideals: Athletic. Flaws: Hedonist. Bonds: Adventurer, Military, Job. Occupation: Scribe
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Millicent Marlee, Female Human [Permalink]
Personal [hide]
Description: She is typically in her Beggar uniform. She has a slight overbite and is overall scrawny. Her white hair is singed and shortened. Her otherwise smooth face is marked with small tiny scars.
Personality: Her tongue was cut out and she uses sign language. She is lazy and tries to find solutions quickly.
History: Millicent was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was an apprentice working in her mother's forge. She struck the Beggar job and began her own company from there.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Ugly, Disease, Lazy. Bonds: Job, Poor. Occupation: Beggar
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 gp. Jade (50 gp).
Gennal Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet broad hat and violet clothes. His moppish brown hair is in a traditional bowl cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Barkeep business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To be a Gardener again; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Slave. Occupation: Barkeep
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 77 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 3d10-3, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!