Nagrette Lindsay, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is wearing colorful clothing, dressed as a Mason. She wears a top hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She always tries to repair and not replace. It was this mentality that drove her into the Mason business.
History: Nagrette was born with her father's beautiful face. When Nagrette reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is content; and wants to open a new tavern
Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Military, Job. Occupation: Mason
Voice: American accent
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 8
Hit Points 23 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 9 (-1) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 4000 sp. Aquamarine (1300 gp). White opal (700 gp). Eye agate (12 gp). Black star sapphire (700 gp).
Darrow Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears suspenders and red workpants. His shirt is tan, and he wears a heavy red leather apron most of the time. He keeps his silver hair in a flapper bob. His fierce brown eyes like to dwell on things.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also has developed a complete distrust of the Barkeep profession.
History: Darrow was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job
Ideals: Disciplined. Flaws: Insane, Fearful. Bonds: Job, Poor. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 5 (-3) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Infernal, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 2100 sp. 1 Masterwork Uncommon Weapon.
Mardred Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a very tight haircut. Her eyes are blue and she is always smoking a pipe.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a font of random trivia from the lore and stories she has discovered
History: A powerful brothel owner made her what she is. She moved out north to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture; and she's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Mentor, Criminal record. Occupation: Carpenter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 54 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Rhodochrosite (9 gp). Amber (140 gp).
Shane Ashley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is wearing a long, brown, dusty cloak. He keeps his white hair in a pixie cut. His eyes are a pleasant amber.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.
Motivation: His religion dominates his actions; and money/treasure
Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Rich, Adventurer, Religious. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 55 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 2700 gp. Bloodstone (40 gp). Silver pearl (120 gp). Peridot (40 gp). Red spinel (120 gp). Moss agate (7 gp). Pink pearl (120 gp). Banded agate (7 gp). Banded agate (7 gp). Golden pearl (120 gp). 1 Minor magic item. 1 Minor magic item.
Five In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her yellow fur is heavily combed to the left. She wears large thick round spectacles.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Athletic, Impeccable, Justice. Bonds: Attractive. Occupation: Layabout
Voice: Australian accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 7000 sp.
Zog Sydney, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Gifted from a young age, Zog studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.
Motivation: An old rival family wants him found; and to find somewhere to settle down
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Job, Family. Occupation: Bookbinder
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Half-Orc, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. Blue quartz (5 gp).
Morkral Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his rapier. He wears his black hair down. He tend to wears goggles to shield his eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Morkral was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help
Flaws: Hedonist. Bonds: Criminal record, Poor, Adventurer. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
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