Claira Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tan leather gloves, a tan jacket, and tight pants. She has dyed her greying black hair a little too much giving a sharp black color. She wears crescent spectacles with a black brim.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend.
Ideals: Athletic, Joker. Flaws: Secretive. Bonds: Slave, Adventurer. Occupation: Interpreter
Voice: Loud with bravado
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Harann Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She is physically well-built. She keeps her rusty crest in a flapper bob. She has a tattooed face.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: Further expansion of business; and balancing her hectic life and new banker responsibilities is difficult
Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Military, Job. Occupation: Banker
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Azurite (8 gp). Tourmaline (130 gp). 1 Minor magic item.
Murook Wesley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has wavy black hair. Her gray eyes peer out from beneath her feathered white hat.
Personality: This woman loves painting and to teach people painting more than just about anything. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born in the west. She has chosen to use the inheritance that was left to her frivolously. She has since lost track of the people in her past.
Motivation: She is greedy.
Ideals: Artistic. Bonds: Attractive, Family, Immigrant, Rich. Occupation: Barkeep
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 7 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Abad Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His white hair is smooth and relatively long. His eyes are likewise silver. His teeth are yellowed and unaligned.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Abad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 28 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 9 (-1) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1500 gp. Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zanna Timbers, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who wears many layers of old clothing at all times, she is not a threatening figure. Sporting a blonde mohawk this woman's hair draws a lot of attention. She has a dull look in her amber eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Zanna hails from a village terrorized by giants. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying sister.
Motivation: Many giants want her driven away.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Enemies. Occupation: Performer
Voice: Uses sign language
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 11)
Armor Class 10
Hit Points 44 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 7 (-2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ida Tatum, Female Human [Permalink]
Personal [hide]
Description: This dark-skinned female wears a well pressed and immaculate suit (or dress). She is tall, broad shouldered and powerfully built. She keeps her white hair in a pixie cut. Her eyes are amber and she is always smoking a pipe.
Personality: Calm and collected, she is a well trained Sage. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She is the product a well kept family trust fund and as such has never really known need. She moved from fad to fad and when she turned 15 she discovered painting. She then took over the family business and is one of the better Sage for hire.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Mentor, Rich. Occupation: Sage
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 400 sp.
Lorilla Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue shirt with thin grey vertical stripes and violet pants. Her skin is fair and her fingers are delicate and long. Her moppish black hair is in a traditional bowl cut. She wears a mask on her face.
Personality: Always inclined to offer people food she seems plenty friendly. She is lazy, self-centered, vain, and jealous.
History: Lorilla was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 9 years.
Motivation: Marry her sister to traveling adventurers; and she is unsatisfied with her job
Ideals: Philantrophist. Flaws: Selfish. Bonds: Poor, Job, Family. Occupation: Baker
Voice: Strong lisp
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 9000 cp. 1 Masterwork Common Melee.
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