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NPC Generator

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Advanced [show]


Vani Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: 2'9" and lanky with angular features, she is an attractive figure. She likes to wear white tank tops with grey skirt. She has chestnut hair. She tend to wears goggles to shield her eyes.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting drow, the young Vani began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by drow. Vani was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: Revenge.

Ideals: Entrepeneur. Flaws: Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Vani Cherrycheeks, Female Halfling Cleric 2
Small (2'9") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)16 (+3) 14 (+2)8 (-1)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnoll, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 2000 cp.


Social Check DCs


Scrag Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of axes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His top hat is riddled with cuts and holes. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the east, but his parents moved at a very young age to the north. Scrag was born on a far eastern island where he grew up under the tutelage of his father, an expert Gardener. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Scrag Merton, Male Half-Orc Rogue 3
Medium (6'1") Half-Orc, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)9 (-1) 6 (-2)13 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Silvo Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is wearing a long, white cloak. His hair is always cut to a buzz. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He then took over the family business and is one of the better Architect for hire.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Optimist. Flaws: Addict, Hedonist, Ugly, Insane. Bonds: Job. Occupation: Architect

Voice: Sensual and smooth

Attributes [hide]

Silvo Quickstep, Male Halfling Monk 4
Small (3'1") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 6 (-2)15 (+2) 12 (+1)10 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Black star sapphire (1100 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs


Pearl TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Her golden hair is well kept. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: While she acts the brute, she is far gentler than she would appear. She has all her life been fascinated with dancing.

History: Sold as a small child to a necromancer, Pearl was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Masseuse, but she got bored and became a Marshal. She then took over the family business and is one of the better Marshal for hire.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Pearl TellPenny, Female Halfling Adept 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 44 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 500 gp. 2 Alchemist’s fire. 3 Antitoxin. 1 Everburning torch.


Social Check DCs


Armara Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time. Her hair is chestnut and curly. Her eyes, though not visible through her cowl, are silver.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is obsessed with her god.

History: Armara hails from a village terrorized by giants. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Being a Assassin kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A deep hatred of giants; and revenge

Ideals: Entrepeneur. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Armara Mystery, Female Tiefling Sorcerer 8
Medium (5'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 3 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 5 (-3)15 (+2) 13 (+1)15 (+2)
Skills History +5
Senses Passive Perception 11
Languages Common, Giant, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 1200 gp. Rose (40 gp). Azurite (4 gp).


Social Check DCs


Gynk Tattersall, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, typically a more casual-formal manner. Her hair is always cut to a buzz. Her green eyes are passionate and lively.

Personality: She is calm most of the time but flees social interaction. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: The child of eastern immigrants she idolized her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She has taken up work as a Sailor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Flaws: Shy, PTSD. Bonds: Attractive, Job, Immigrant. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Gynk Tattersall, Female Half-Orc Commoner 7
Medium (4'8") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Orc, Auran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 110 pp. 1 Minor magic item.


Social Check DCs


Susannah Eastoft, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She has a moderate pudge and is not very fit. Her tied-back hair is blonde. Her green eyes are slightly larger than normal.

Personality: She is mildly Human supremacist, though she does not identify as such. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Susannah is combative with any and all who dare try her patience in the slightest.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She wants nothing more than to rejoin the army; and she uses money and sex appeal to get what she needs

Ideals: Justice. Flaws: Racist, Disease. Bonds: Attractive, Rich, Military. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Susannah Eastoft, Female Human Rogue 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs

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