Orla Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears an entirely blue suit with tan socks and a vest with buckled shoes, marred by sweets. She has wavy auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Orla and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Emotional, Antagonistic, Mundane. Bonds: Mentor. Occupation: Bricklayer
Voice: German accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
Possessions: 120 pp. Coral (110 gp). Chalcedony (30 gp). Deep green spinel (110 gp). 1 Minor magic item.
Dynamic Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fancy pastel suit. He is portly but not overly obese. He has wavy cinnamon fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Fisher profession.
History: He was raised in a mountains tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Hedonist. Bonds: Attractive, Job, Nature. Occupation: Hunter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Auran, Draconic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 80 pp. 1 Half-Plate. 1 Banded mail.
Rurik Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He usually wears his brown robe and has his club always slung over his shoulder. He has a hunchback. His head has been shaved. His hazel eyes peer out from beneath his feathered brown hat.
Personality: He acts crazy and hedonistic. He plays an instrument quite well.
History: Rurik was born in the south. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Artistic, Persistence. Flaws: Ugly, Hedonist. Bonds: Criminal record. Occupation: Carter
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 sp.
Dagnal Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is fair and her fingers are delicate and long. Her auburn hair is heavily combed to the left. She has a tattooed face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise she seems alert and responsive.
History: She was born blind and as such lacked many opportunities for work. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is terrified, and will act out of fear; and further expansion of business
Ideals: Professionalism. Flaws: Disease, Fearful. Bonds: Nature, Job. Occupation: Fortune-teller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 87 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Elven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 3000 gp. Tiger eye turquoise (11 gp). Carnelian (20 gp). Blue star sapphire (800 gp). Aquamarine (700 gp). Carnelian (20 gp). Tourmaline (90 gp). Golden yellow topaz (700 gp). Obsidian (11 gp). Deep blue spinel (700 gp). 1 Minor magic item.
Dalaba Folkor, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her white hair is kept up in a ponytail inside a feathered hat. Her thin eyebrows rest above her beady brown eyes.
Personality: She acts crazy and hedonistic. She is frequently practicing swordplay.
History: When she was but 4 years old her parents immigrated from the north. A gypsy cursed her at a young age, leading to her ugly appearance. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants nothing more than to rejoin the army; and marry her brother to traveling adventurers
Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Immigrant, Military. Occupation: Seamstress
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 gp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.
Anastrianna Cooper, Female Half-Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears suspenders and violet workpants. Her shirt is brown, and she wears a heavy violet leather apron most of the time. She wears her golden hair down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.
Personality: She is calm most of the time but flees social interaction. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and marry her brother to traveling adventurers
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: In love, Poor. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 115 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Terran
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 2 | 1 | 1 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Helgret Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an entirely grey suit with violet socks and a vest with buckled shoes. Her auburn hair is cut short. Her otherwise smooth face is marked with small tiny scars.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is obsessed with finding treasure.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She wants to meet her childhood hero.
Ideals: Logical. Bonds: Enemies, Adventurer, Slave. Occupation: Junk Dealer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 18 (+4) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Celestial, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 5000 cp.
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