Bucklal Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. During his travels, Bucklal and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bucklal discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bucklal fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero
Ideals: Impeccable. Flaws: Antagonistic, Shy, Disease. Bonds: Adventurer. Occupation: Unemployed
Voice: Hollow voice
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 10)
Armor Class 15
Hit Points 23 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 8 (-1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnoll, Druidic
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1300 gp. Black star sapphire (1600 gp). Deep blue spinel (1100 gp).
Keyleth Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Sculptor. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Keyleth isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She is the product a well kept family trust fund and as such has never really known need. She was taken as a slave by a traveling circus and forced to perform She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero.
Ideals: Impeccable. Bonds: Rich, Slave, Adventurer. Occupation: Sculptor
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Embroidered and bejeweled glove (1000 gp).
Portia Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her hair is long and golden with streaks of black, and is pulled back with small white clips. She has gleaming, smiling amber eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She got into the Adventurer business at a young age. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has achieved small success as a Adventurer.
Motivation: An old rival family wants her found; and wants to open a new tavern
Flaws: Insane. Bonds: Attractive, Job, Family. Occupation: Adventurer
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 500 gp. Smoky quartz (50 gp).
Shifting Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear pastel tank tops with brown pants. He wears his yellow fur down. His eyes are a pleasant blue.
Personality: He is a Banker first and foremost. He believes firmly that knowledge should be universal. He enjoys reading and quiet.
History: Born to a pair of adventurers, Shifting grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He now mingles about in high society.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and money/treasure
Ideals: Logical. Bonds: Immigrant, Job, Adventurer, Rich. Occupation: Banker
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 15)
Armor Class 13
Hit Points 69 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
Possessions: 500 pp. Deep green spinel (50 gp). Eye agate (9 gp). Chalcedony (20 gp). Brown-green garnet (50 gp). Aquamarine (500 gp). Sard (20 gp). Blue quartz (9 gp). Rose (20 gp). Hematite (9 gp). Rich purple corundum (1500 gp). Rich purple corundum (1500 gp). Golden yellow topaz (500 gp). Tiger eye turquoise (9 gp). Deep blue spinel (500 gp). Deep blue spinel (500 gp). Star rose quartz (20 gp). Deep blue spinel (500 gp). 1 Medium magic item.
Panana Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: A 3'2" southern woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is golden, silky, and of moderate length. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is used to getting what she wants. In part because she is a meticulous planner.
History: Panana was born with her father's beautiful face. Brilliant and gifted she never wanted to apply herself. She hasn't been sleeping well lately.
Motivation: Further expansion of business; and balancing her hectic life and new shepherd responsibilities is difficult
Ideals: Professionalism, Gifted. Flaws: Selfish, Insomniac. Bonds: Attractive, Job. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 19 (+4) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 7000 sp. 1 Minor magic item.
Trym Yeardley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a golden handlebar mustache and slicked back golden hair. His blue eyes lackadaisically let the world flow into them.
Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Trym was born in the east. At a young age he loved to build and create. His childhood dream was to be a Roofer, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Many gnolls want him driven away; and to be a roofer again
Ideals: Persistence. Flaws: Impulsive. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Fletcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 pp. An abacus with copper, silver and gold markers (160 gp).
Muggrish Harlan, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He very much looks the part of a Junk Dealer. He has a hunchback. His black hair is lengthy and is close to two feet long. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a pair of adventurers, Muggrish grew up listening to his mother's many stories. A gifted student he started as a Armorer, but he got bored and became a Junk Dealer. He inherited the family business which he has now maintained for 13 years.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!