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Nicholas Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born at the edge of vast mountains. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and to pay off his debts

Ideals: Passionate, Philantrophist. Bonds: Immigrant, Nature, Attractive. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Nicholas Dalton, Male Human Wizard 11
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 21 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)8 (-1) 7 (-2)15 (+2)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 60 pp. Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (500 gp). Silver ewer (100 gp). Carved bone or ivory statuette (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torbera Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'3" has a big stupid grin on her face most of the time. She wears a tight fitting grey shirt and pants. She has done her best to style her auburn hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Torbera was born in the west. At a young age she loved to build and create. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now travels the world, in search of power and loot.

Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero

Ideals: Persistence. Bonds: Attractive, Family, Adventurer, Military. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Torbera Trueblood, Female Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 8
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)13 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Stealth +0
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 70 gp. Amethyst (160 gp). Lapis lazuli (4 gp). Eye agate (4 gp). 1 Chain shirt.


Social Check DCs


Qemuel Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He carries with him a set of pickaxes on his belt, each one with a opal on the hilt. His white hair has been sun bleached extensively. His black eyes peer out from beneath his deerstalker green hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Qemuel was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Qemuel and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Mentor, Poor. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Qemuel Dignity, Male Tiefling Rogue 9
Medium (5'8") Tiefling, Chaotic Good (CR 9)
Armor Class 9
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 1500 gp.


Social Check DCs


Gillyd Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear grey pants and tee shirts. She sports silver long hair. She has a dull look in her violet eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sailor arts, while her mother instructed her in etiquette, music and courtly manner. Her childhood dream was to be a Merchant, but she was a colossal failure. She has worked as a Sailor like her father before her.

Motivation: Expand her business; and she is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gillyd Torevir, Female Dwarf Bard 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 17 (+3)8 (-1) 13 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 pp. Carnelian (50 gp). Blue quartz (9 gp). Golden yellow topaz (200 gp).


Social Check DCs


Bucklal Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. During his travels, Bucklal and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bucklal discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bucklal fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Antagonistic, Shy, Disease. Bonds: Adventurer. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Bucklal Thorngage, Male Halfling Commoner 10
Small (3'0") Halfling, Neutral Good (CR 10)
Armor Class 15
Hit Points 23 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 8 (-1)16 (+3) 13 (+1)17 (+3)
Skills Religion +7, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnoll, Druidic
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1300 gp. Black star sapphire (1600 gp). Deep blue spinel (1100 gp).


Social Check DCs


Emerald Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple pastel robe with grey stripes complete with hood. His beige fur is matted, messy, and big. He has amber eyes and a pastel hat with a grey feather.

Personality: He loves telling others what to do and how they should feel about things. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic, Opinionated. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Emerald Wind, Male Tabaxi Wizard 3
Medium (5'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2600 sp.


Social Check DCs


Ethereal Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a pastel tunic with blue highlights, and long grey pants that bunch up around his shoes. His yellow fur is still thick. He wears an eyepatch.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast mountains. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ethereal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Nature, In love, Religious. Occupation: Carter

Voice: Voice breaks

Attributes [hide]

Ethereal Of Shadows, Male Tabaxi Commoner 11
Medium (6'9") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 48 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Stealth +7, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2100 gp. Carnelian (40 gp). Peridot (40 gp). Rhodochrosite (13 gp). Golden yellow topaz (1000 gp). Moss agate (13 gp). Smoky quartz (40 gp). Fiery yellow corundum (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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