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NPC Generator

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Advanced [show]


Gynk Haley, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears suspenders and black workpants. Her shirt is brown, and she wears a heavy black leather apron most of the time. Her white hair is singed and shortened. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is happy with her job as a Shoemaker. She turns her eye from what people do, preferring to live and let live. She invites people to come help in her community garden.

History: She was born to loving parents in a slum to the east. She worked as a nervous Shoemaker and found it very stressful. She now owns her own business.

Motivation: Her religion dominates her actions; and balancing her hectic life and new shoemaker responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Gynk Haley, Female Half-Orc Ranger 7
Medium (6'5") Half-Orc, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. Eye agate (5 gp). Violet garnet (200 gp).


Social Check DCs


Sannl Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses well, typically a more casual-formal manner. Her tied-back hair is golden. She wears crescent spectacles with a black brim.

Personality: Calm and collected, she is a well trained Mortician. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born in the west, but her parents moved at a very young age to the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently the stress of being a Mortician has made it difficult for her to sleep.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Job, Immigrant. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Sannl Rakankrak, Female Dwarf Barbarian 3
Medium (3'10") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 34 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)7 (-2) 10 (+0)7 (-2)
Skills Investigation +0, Persuasion +0
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Krimmon Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized red coat. His blonde hair is braided into rings. His eyes, though not visible through his cowl, are green.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Expand his business; and sabotage a competitor

Ideals: Persistence. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Interpreter

Voice: Sore throat, cough

Attributes [hide]

Krimmon Honeypot, Male Halfling Rogue 4
Small (3'2") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs


Helgret Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a grey collared shirt and red skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her tied-back hair is chestnut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She can speak with the recently deceased. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born on a small isolated farm. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was granted necromantic powers by her dying sister.

Motivation: Wants to work out more often; and revenge

Ideals: Athletic, Gifted, Joker. Bonds: Attractive, Nature. Occupation: Shoemaker

Voice: Forgets to breathe while speaking

Attributes [hide]

Helgret Graybeard, Female Dwarf Monk 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 190 gp.


Social Check DCs


Manfred Lester, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His silver hair and beard is wavy and long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Insomniac, Impulsive. Bonds: Poor, Nature. Occupation: Performer

Voice: Slurs words

Attributes [hide]

Manfred Lester, Male Human Wizard 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)9 (-1)
Skills Deception +1, History +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Ovina Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a faded coat and loose pants complete with feathered hat, and is pretty ugly. Her hair is golden and very short. Her eyes are blue and beady.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also has developed a complete distrust of the Spice Merchant profession.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She helped her father out around the business and became quite the natural. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with her old friends; and expand her business

Flaws: Ugly, Secretive. Bonds: Job, Military, Adventurer. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Ovina Steelfist, Female Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 13 (+1)8 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Roge Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He wears a fancy red suit. His black hair is kept up in a ponytail inside a broad hat. His violet eyes dart from person to person.

Personality: Overbrimming with self-confidence, Roge isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He also is a firm believer in the manly ideal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Carter.

Motivation: His relatives are trying to arrange a marriage; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Family. Occupation: Carter

Voice: Laughs frequently while speaking

Attributes [hide]

Roge Warmwater, Male Halfling Commoner 3
Small (3'4") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 11 (+0)18 (+4)
Skills Athletics +3, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 90 pp.


Social Check DCs

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