Torgga Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a grey shirt with thin yellow vertical stripes and grey pants, she is not a threatening figure. Her chestnut hair is lengthy. Her amber eyes are passionate and lively.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was very strict, and drilled into her lessons on being the perfect lady. She has dedicated herself to building a better kind of golem.
Motivation: She wants to get laid; and she wants to meet her childhood hero
Ideals: Impeccable. Flaws: Hedonist. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Sculptor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 19 (+4) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 10000 cp.
Thava Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses well, wearing black shirts, loose pants, and blazers most of the time. She is portly but not overly obese. She sports a flattop crest cut. Her skin is flawless and her red eyes scan people very quickly.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Thava lived on a farm with her father, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thava took refuge in the old dungeon and found the beat up ceremonial dagger and armor she uses now. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her absent father.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Family, Nature. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 64 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 11000 sp. Black pearl (400 gp). Zircon (50 gp). Chalcedony (50 gp). Alexandrite (400 gp). Hematite (12 gp). Azurite (12 gp). Deep blue spinel (400 gp). Azurite (12 gp).
Emerald Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his sai. His white fur is heavily combed to the right. His blue eyes have a joyful gleam in them most of the time.
Personality: He dislikes all the random violence that takes place in the east. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Seamstress business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult.
Ideals: Pacifist, Joker. Bonds: Job, Mentor. Occupation: Seamstress
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 6)
Armor Class 14
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 1000 gp. Tiger eye turquoise (14 gp). Jasper (20 gp). 1 Minor magic item.
Jaxi Raghthroknaar, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a black shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them, and a wedding ring on her left hand. Her green crest is heavily combed to the left. She wears crescent spectacles with a black brim.
Personality: Jaxi is depressed about a lot of things. She tends to be a nihilist. Jaxi enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Fighting. Flaws: Depressed, Hedonist. Bonds: In love, Mentor. Occupation: Ruler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 77 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 100 pp. Chalcedony (40 gp). Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Megren Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a simple black robe with tan stripes complete with hood. She keeps her blue crest in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.
Personality: She speaks before she thinks and is too direct. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of eastern immigrants she idolized her mother. Her homeland was ravaged by war and she spent much of her life rebuilding it. She moves from town to town, unable to find a place to settle.
Motivation: To prove her worth to the world.
Ideals: Optimist. Flaws: Impulsive, PTSD. Bonds: Attractive, Immigrant. Occupation: Bellfounder
Voice: German accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 150 gp.
Hamil Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.
History: Hamil was born in the east. At a young age he loved to build and create. His parents enrolled him in a Bard school at a young age so that he could practice his druidic talents. He has achieved small success as a Animal Trainer.
Motivation: To be a Tanner again; and sabotage a competitor
Ideals: Persistence, Gifted. Flaws: Shy. Bonds: Job. Occupation: Animal Trainer
Voice: Voice breaks
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 27 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Sylvan, Terran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 60 pp. Bloodstone (70 gp). Lapis lazuli (7 gp). Violet garnet (600 gp). Deep blue spinel (600 gp). White opal (800 gp). Rhodochrosite (7 gp). Tiger eye turquoise (7 gp). Black pearl (600 gp).
Grom Ashton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Half-Elven compassion; and wants to work out more often
Ideals: Joker, Opinionated, Athletic. Flaws: Ugly, Disease, Racist. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
Possessions: 5000 sp. Black star sapphire (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
