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NPC Generator

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Advanced [show]


Fulbar Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. His hair is chestnut and curly. This brown eyed southerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Fulbar was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his sister; and wants to open a new tavern

Ideals: Persistence, Artistic. Bonds: Rich, Immigrant, Family, Job. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Fulbar Silvereyes, Male Halfling Wizard 5
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 9 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Performance +6, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Raam Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. His red eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: Raam was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Sellsword. He became a Sellsword soon after.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Ugly, Lazy. Bonds: Poor, Adventurer, Job. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Raam Ignominy, Male Tiefling Commoner 11
Medium (5'10") Tiefling, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 20 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)15 (+2) 13 (+1)15 (+2)
Skills Arcana +6, Insight +5
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a custom-built plate barding that's adorned with yellow lining and desert motifs, and a wedding ring on her right hand. Her moppish black hair is in a traditional bowl cut. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken from her home at a very young age. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to raise her children well.

Ideals: Gifted. Bonds: In love, Family, Criminal record, Slave. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Ella Iranapha, Female Half-Elf Ranger 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 9 (-1)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Gildmak Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has done his best to style his red hair to look like a famous performer. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He also has developed a complete distrust of the Ruler profession.

History: He was born in the north, but his parents moved at a very young age to the west. A gifted student he started as a Ruler, but he got bored and became a Glassblower. He became a Glassblower soon after.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and wants to open a new tavern

Ideals: Artistic. Bonds: Attractive, Job, Immigrant. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Gildmak Fatrabbit, Male Halfling Rogue 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 16 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 8 (-1)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 400 gp. Blue quartz (14 gp). Smoky quartz (40 gp). Black star sapphire (1500 gp). 1 Minor magic item.


Social Check DCs


Trym TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and a wedding ring on her right hand. She has wavy auburn hair. She has a tattooed face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Gifted from a young age, Trym studied abroad. A gifted student she started as a Banker, but she got bored and became a Healer. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Selfish, Mundane. Bonds: In love, Job, Enemies. Occupation: Healer

Voice: Sounds elderly

Attributes [hide]

Trym TellPenny, Female Halfling Ranger 5
Small (2'8") Halfling, True Neutral (CR 5)
Armor Class 15
Hit Points 30 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: Alexandrite (500 gp). Blue sapphire (1400 gp). Sard (50 gp). Amethyst (130 gp).


Social Check DCs


Naill Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tattered old clothes. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is calm most of the time but flees social interaction. He has a small toy that he constantly fidgets with.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Flaws: Ugly, Shy, Addict. Bonds: Nature. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Naill Iranapha, Male Half-Elf Barbarian 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Kyle Van Es, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His golden hair is lengthy and is close to two feet long. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.

History: He was born in the east. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Selfish, Fearful. Bonds: Guardian, Immigrant, Adventurer. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Kyle Van Es, Male Human Monk 11
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 101 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)17 (+3) 10 (+0)11 (+0)
Skills Athletics +4, Survival +4
Senses Passive Perception 10
Languages Common, Ignan, Aquan, Undercommon
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +4

Possessions: 2700 gp. Golden yellow topaz (400 gp). Golden pearl (120 gp). Eye agate (15 gp). Blue quartz (15 gp). Hematite (15 gp). Golden yellow topaz (400 gp). Black opal (500 gp). Hematite (15 gp). Coral (120 gp). White pearl (120 gp).


Social Check DCs

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