Theobald Anderton, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a slight overbite and is overall scrawny. His red hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a Bounty Hunter first and foremost. He believes firmly that knowledge should be universal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Bounty Hunter. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Hedonist. Bonds: Attractive, Job, Immigrant, Slave. Occupation: Bounty Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 5 (-3) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Masterwork Light wooden shield.
Thamuz Caution, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his shortbow ready. He has white hair. He is baby faced.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing music.
History: He comes from a rich western family. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and money/treasure
Ideals: Fighting, Joker, Artistic. Bonds: Rich, Nature. Occupation: Mayor
Voice: Australian accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
Possessions: 100 gp.
Barendd Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'5" and is generally shirtless and showing off his tattooed chest. With bright white hair and a scraggly beard. His blue eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a minor phobia of water and hates getting wet.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Barendd was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Barendd's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Doesn't want to be a Roofer and was forced into it by his family; and wants to raise his children well
Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Military, Family. Occupation: Roofer
Voice: Old thin voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Star rose quartz (60 gp). Obsidian (4 gp).
Pandjed Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a grey coat with green slacks, and carries bastard swords. His long bronze crest is drawn into a two foot long braid. His red eyes are passionate and lively.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and to pay off his debts
Ideals: Fighting, Justice, Athletic. Bonds: Military, Immigrant. Occupation: Sellsword
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Aquan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Dara Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a violet coat over a grey low-cut shirt, and a feathered hat upon her head. Her hair is always cut to a buzz. Her eyes are brown and catlike.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.
History: She was born in a small mountains village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fortune-teller. She has since lost track of the people in her past.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Terse. Bonds: Family, Nature, Job. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
Possessions: 300 sp.
Nalaed Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a lot of dark rich colors, with gold accents, and a wedding ring on her right hand. She has moderate length silver hair. She wears round tiny glasses practically rammed into her face.
Personality: Overbrimming with self-confidence, Nalaed isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She misses her home and complains about the freezing weather, even in summer.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Nalaed was born on a far southern forest where she grew up under the tutelage of her mother, an expert Blacksmith. She has achieved small success as a Blacksmith.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Impeccable. Bonds: Attractive, In love, Immigrant, Job. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 10)
Armor Class 10
Hit Points 72 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Orc, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
Possessions: Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (900 gp).
Carlin Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a blue shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her silver hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.
Personality: She can speak with the recently deceased. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was very strict, and drilled into her lessons on being the perfect lady. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to raise her children well; and an old rival family wants her found
Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Spice Merchant
Voice: Old thin voice
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
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