Emerald In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a simple pastel robe with green stripes complete with hood. She keeps her lavender fur in a pixie cut. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is happy with her job as a Marshal. She turns her eye from what people do, preferring to live and let live. Energy wise she seems alert and responsive.
History: Emerald was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She bought a longbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of her sister
Ideals: Professionalism, Fighting. Bonds: Job, Family, Nature. Occupation: Marshal
Voice: Posh accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Jarsali Markum, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She has a slight overbite and is overall scrawny. Her hair is cut close to her head. Her brown eyes are passionate and lively.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is an amazing painter.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Over the years she perfected her riding and shooting skills. She moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of gnolls; and several ex partners dislike her way of doing things and want revenge
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Nature, Immigrant. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Abyssal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp.
Vorka Camden, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses like a well dressed Bowyer does. She has dyed her greying red hair a little too much giving a sharp red color. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: The child of a Miner, who enjoyed hunting, Vorka was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She has drifted from career to career and currently works as a Bowyer.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Greedy. Bonds: Job, Slave, Nature. Occupation: Bowyer
Voice: Smoker's lung
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1000 gp.
Naivara Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She prefers to wear flannel. Her brown hair is braided into rings. Her eyes are green and she is always smoking a pipe.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born to a pair of adventurers, Naivara grew up listening to her father's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is searching for what she claims is her rightful reward.
Motivation: She has passion for adventuring and risk; and she's looking for her big break
Ideals: Athletic, Joker, Professionalism, Fighting. Bonds: Adventurer. Occupation: Sage
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 41 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 6 (-2) | 10 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 200 gp. Silver pearl (160 gp). Brown-green garnet (160 gp). Black pearl (900 gp). Sard (60 gp).
Caelynn Amakiir, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an entirely tan suit with green socks and a vest with buckled shoes. Her hair is blonde and very short. She has amber eyes and a tan hat with a green feather.
Personality: She is a hateful person. She taunts others and blames them for her problems. She invites people to come help in her community garden.
History: A powerful slaver made her what she is. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Mentor, Adventurer. Occupation: Cook
Voice: American accent
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Bullseye lantern. 1 Silk rope. 1 Silver holy symbol.
Traulam Elsing, Female Half-Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'8". She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is auburn and very short. Her thin eyebrows rest above her beady violet eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a great chef.
History: Born in the south to a Unemployed, Traulam learned a great deal about her mother's area of expertise. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has worked as a Unemployed like her mother before her.
Motivation: Further expansion of business; and she has decided she is irredeemable
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Criminal record. Occupation: Unemployed
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 55 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). 1 Minor magic item. 1 Minor magic item.
Ilde Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her brown hair down. She has violet eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She plays an instrument quite well.
History: Ilde was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She tends to her Bellfounder job now, and dutifully fulfills any obligations she has.
Motivation: She loathes her own lifestyle.
Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Adventurer, Job. Occupation: Bellfounder
Voice: Spits and sputters
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 46 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 900 gp. Black pearl (1200 gp). Amethyst (70 gp). Red-brown spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!