Jarana Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She very much looks the part of a Spice Merchant. She has a hunchback. She has slicked back brown hair. She wears crescent spectacles with a black brim.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Actor, but she was a colossal failure. She struck the Spice Merchant job and began her own company from there.
Motivation: Sabotage a competitor; and to share knowledge with the world
Ideals: Passionate, Logical, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Spice Merchant
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 60 gp.
Bilga Wade, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She likes to wear ponchos typically of a light white in addition to tight pants. She is an epitome of beauty. Her blonde hair has been sun bleached extensively. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She hates giants. She views them as having robbed her home of its proper glory. A true patriot, Bilga would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a Mayor, her mother struggled to pay the bills. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bilga grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bilga. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: To clean up the streets; and she has comitted a past crime that haunts her to this day
Bonds: Attractive, Enemies, Military, Poor, Criminal record, Guardian. Occupation: Masseuse
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 5000 sp. 1 Minor magic item.
Norsko Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. He wears his blonde hair down. His eyes are likewise violet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His job bores him to no end. He has decided to make it more interesting.
History: Born in the east to a Bellfounder, Norsko learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and expand his business
Ideals: Disciplined. Bonds: Adventurer, Criminal record, Job. Occupation: Bellfounder
Voice: Jittery and nervous
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 49 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 14 (+2) | 7 (-2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2200 gp. Sard (30 gp). Banded agate (16 gp). Black star sapphire (1000 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear flannel. His gray fur is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: When he was but 3 years old his parents immigrated from the north. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dynamic was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Athletic, Philantrophist. Bonds: Attractive, Enemies, Immigrant. Occupation: Priest
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 20 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 20 (+5) | 9 (-1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 300 gp.
Kali Still, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears a black vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her black boots flare out at the collars, she is not a threatening figure. Her hair is short and brown. Her red eyes are slightly larger than normal.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has built up a small fortune and can afford her own way.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Rich, Debt. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
Possessions: 3000 sp.
Duergath Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He sports a long black beard, and similarly colored long hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A true patriot, Duergath would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to loving parents in a slum to the east. His mother was a soldier and died while he was still young. Duergath was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Slave Trader for the past few years.
Motivation: He wants to get laid; and to be a engraver again
Flaws: Shy. Bonds: Attractive, Military, Poor, Job, Has a crush. Occupation: Slave Trader
Voice: Thin and wheezing
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Draconic
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Half-Plate.
Feldûsh Perry, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many black ritualistic tattoos. He usually wears his white robe and has his spear always slung over his shoulder. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His violet unseeing eyes seem to look past you.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Retire the richest man in the east.
Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Nature, Criminal record. Occupation: Fletcher
Voice: Pronounces O like U
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 200 sp.
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