Frederick Chatham, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he has a large brown mantle and cape that has been intricately interwoven into his black robe. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are gray and catlike.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a Mason, his mother struggled to pay the bills. A few years later when the north was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 3 years.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Impulsive. Bonds: Job, Poor, Immigrant. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: 4000 sp. Black velvet mask with numerous citrines (180 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Embroidered and bejeweled glove (1000 gp). Silver ewer (80 gp).
Kyle Bradford, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Gardener does, he is not a threatening figure. His moppish white hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.
History: The child of northern immigrants he idolized his father. After coming to the age of reason, Kyle took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Professionalism, Gifted. Flaws: Terse. Bonds: Job, Immigrant. Occupation: Gardener
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Ignan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 40 pp. 1 Minor magic item.
Cairn Vice, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears skinny pants and wears a black and green robe with the hood down. He wears a broad hat to cover his moderate length red hair. His thin eyebrows rest above his beady silver eyes.
Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.
History: Born in a small village he learned the ways of the warrior from his father. He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Fortune-teller
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 20 pp. 2 Holy water.
Shane Blankley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is slicked back into a classic pompadour. He has several tiny opal earrings on each ear.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.
History: Shane was born the youngest of three triplets. His first spouse was a Unemployed, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.
Motivation: To unite with his brother; and he is greedy
Ideals: Athletic, Joker, Logical. Bonds: Rich, Family. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 67 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 2700 gp. 1 Minor magic item.
Leaf Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His red fur is matted, messy, and big. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his sister's freedom.
Motivation: He feels threatened by others; and his spouse's relatives view him with great suspicion
Flaws: Ugly, Addict, Fearful. Bonds: Slave, Family. Occupation: Map Maker
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Zircon (30 gp). 1 Masterwork Common Ranged Weapon.
Naamah Blur, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has black hair. She wears large thick round spectacles.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is frequently practicing swordplay.
History: Gifted from a young age, Naamah studied abroad. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Doesn't want to be a Courier and was forced into it by her family; and regain custody of her son
Ideals: Gifted. Flaws: Emotional. Bonds: Adventurer, Military, Family. Occupation: Courier
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 6 (-2) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: Just what you see.
Emerald Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a worn and beaten armor. Her long black fur is drawn into a two foot long braid. Her ears are large.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Locksmith
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
