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Advanced [show]


Werydd Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. She is muscular with a powerful set of arms. Her hair is black and very short. She has a dull look in her amber eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also has developed a complete distrust of the Merchant profession.

History: Born to a poor family in the city she treasured whatever gifts she got. Her childhood dream was to be a Merchant, but she was a colossal failure. Due to her spouse's obsession with being a Merchant they were divorced and she won custody of their son. She worked as a Glassblower, and she later adopted a second son.

Motivation: A deep hatred of dire rats; and an old rival family wants her found

Ideals: Disciplined. Bonds: Job, Poor, Family, Enemies. Occupation: Glassblower

Voice: Speaks like tongue is numb

Attributes [hide]

Werydd Silveraxe, Female Dwarf Bard 4
Medium (4'2") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 38000 sp. Sard (20 gp). Aquamarine (1200 gp). Violet garnet (1200 gp). Alexandrite (1200 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Three In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears many layers of old clothing at all times. His gray fur is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of brigands once and for all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a son. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and revenge

Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Military, In love. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Three In the Morning, Male Tabaxi Fighter 1
Medium (5'5") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)16 (+3) 9 (-1)9 (-1)
Skills Insight +1, Investigation +5
Senses Passive Perception 9
Languages Common, Draconic, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Rock crystal (50 gp).


Social Check DCs


Kellen Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears professional attire. He has a long auburn beard with little hanging trinkets. He has a dull look in his blue eyes.

Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mason father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Flaws: Impulsive, Disease, Insomniac. Bonds: Attractive, Has a crush. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Kellen Lingenhall, Male Gnome Wizard 11
Small (3'8") Gnome, Lawful Good (CR 11)
Armor Class 12
Hit Points 47 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 50 pp. Rhodochrosite (14 gp). Black pearl (300 gp). Violet garnet (300 gp). Pink pearl (50 gp). Sardonyx (20 gp). Azurite (14 gp). Freshwater pearl (14 gp). Azurite (14 gp).


Social Check DCs


Randal Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered scythe and tarnished mace as well. His blonde hair is lengthy and is close to two feet long. He has amber eyes.

Personality: Randal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the south, but his parents moved at a very young age to the north. He was an apprentice working in his mother's forge. He struck the Sellsword job and began his own company from there.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Artistic. Bonds: Criminal record, Immigrant, Job. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Randal Carlton, Male Human Barbarian 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)5 (-3) 15 (+2)16 (+3)
Skills Acrobatics +1, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 600 sp. Fire opal (700 gp).


Social Check DCs


Norman Davenport, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey armored body suit, with a simple brown line shooting up and back down. His hair is white and very short. His brown eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Logical, Gifted. Bonds: Has a crush, Slave. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Norman Davenport, Male Human Expert 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp.


Social Check DCs


Thomas Lester, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case and is in decent physical shape. He wears his white hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Server, who enjoyed hunting, Thomas was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thomas took refuge in the old dungeon and found the beat up lance and armor he uses now. He has worked as a Dyer like his father before him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Impulsive. Bonds: Nature, Job, Debt. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Thomas Lester, Male Human Warlock 11
Medium (5'9") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 12 (+1)16 (+3)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: White opal (1000 gp). Rhodochrosite (15 gp). Azurite (15 gp). Violet garnet (900 gp). Pink pearl (120 gp). Coral (120 gp). Eye agate (15 gp). Rich purple corundum (1000 gp). Golden pearl (120 gp).


Social Check DCs


Anthony Halsey, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing a long, grey cloak. His skin is also unnaturally pale. His silver hair is cut short. His eyes are blue and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Being a Performer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business

Flaws: Ugly, Greedy. Bonds: Job, Family, Military, Criminal record. Occupation: Performer

Voice: French accent

Attributes [hide]

Anthony Halsey, Male Human Rogue 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Coral (40 gp).


Social Check DCs

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