Juliana Compton, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is short and brown. She has brown eyes and a brown hat with a pastel feather.
Personality: Stoic and calm, she prefers to meditate than take action. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Juliana studied abroad. She was taken as a slave by a traveling circus and forced to perform She was granted necromantic powers by her dying brother.
Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc
Ideals: Athletic, Disciplined, Gifted. Flaws: Antagonistic. Bonds: Slave. Occupation: Shipwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 81 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 360 pp. Obsidian (4 gp). Malachite (4 gp). 1 Minor magic item.
Adran Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright red hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Energy wise he seems alert and responsive.
History: Adran was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Brewer
Voice: Squeaky
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 71 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 2000 gp. Deep green spinel (90 gp).
Windy In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. He carries with him a set of ceremonial daggers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His cinnamon fur, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Now he works as a singing tutor during his time off.
Motivation: He'd like to take his coworkers down a peg; and he is wracked by social anxiety
Ideals: Fighting, Professionalism. Flaws: Fearful. Bonds: Poor. Occupation: Miner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 12)
Armor Class 11
Hit Points 42 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Giant
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 2000 gp. Red garnet (100 gp). Freshwater pearl (6 gp). Sardonyx (40 gp). Jasper (40 gp). Red-brown spinel (100 gp). Carnelian (40 gp). Rhodochrosite (6 gp). Red garnet (100 gp). Star rose quartz (40 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Glim Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright black hair and a scraggly beard. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is overprotective of those who hire his services. He works hard and plays hard.
History: Born in the north to a Adventurer, Glim learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy; and to protect his home
Flaws: Hedonist. Bonds: Rich, Attractive, Guardian, Job. Occupation: Adventurer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 18 (+4) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 20 pp.
Seebo Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tan leather gloves, a tan jacket, and tight pants. His hair is short and golden. His violet eyes have a joyful gleam in them most of the time.
Personality: He is fixated on the number 35. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.
History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants a kiss; and he has a crush on the local ploughman
Flaws: Insane, Addict, Secretive. Bonds: Rich, Has a crush. Occupation: Brewer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 53 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 6 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 16000 sp. Zircon (80 gp). Alexandrite (400 gp). Chalcedony (80 gp). Chrysoberyl (50 gp). 1 Minor magic item.
Roger Hallewell, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this southern man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has a very tight haircut. His eyes are likewise green. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Roger was born with his mother's beautiful face. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. Some 6 years later his spouse died after the birth of his son. Heartbroken, Roger never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Halfling compassion; and a strong sense of loyalty to halfling people
Ideals: Athletic, Disciplined. Flaws: Racist. Bonds: Attractive, In love. Occupation: Detective
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 30000 cp. Chrysoberyl (100 gp). White opal (1000 gp). Amethyst (100 gp). Chrysoprase (50 gp).
Bolhild Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She very much looks the part of a Scribe, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'3" when asserting herself. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Bolhild was raised in a hard working conservative environment. She worked as a nervous Scribe and found it very stressful. She tends to her Scribe job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Scribe responsibilities is difficult.
Ideals: Artistic. Flaws: Insane. Bonds: Job, Rich, Enemies. Occupation: Scribe
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1 Half-Plate.
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