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NPC Generator

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Advanced [show]


Riswynn Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a simple brown robe with grey stripes complete with hood. She carries a battered pickaxe and tarnished crossbow as well. Her long black hair is drawn into a two foot long braid. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Riswynn hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised in a desert tribe. Through the years after Riswynn was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Riswynn's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Adventurer

Voice: Jamaican accent

Attributes [hide]

Riswynn Fireforge, Female Dwarf Aristocrat 1
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)8 (-1) 17 (+3)10 (+0)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Cloud Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of luck around his neck, and a ceremonial dagger on his belt. His black fur is long and unkept. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Military, Nature. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Cloud Of Shadows, Male Tabaxi Paladin 1
Medium (6'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)14 (+2) 16 (+3)16 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Sylvan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 sp.


Social Check DCs


Hunter Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his brown robe. His moppish auburn hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He became a Servant soon after.

Motivation: He is a bit of a kleptomaniac; and he has money and likes to spend it

Ideals: Philantrophist. Bonds: Job, Rich, Criminal record. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Hunter Berevan, Male Half-Elf Monk 3
Medium (5'3") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)9 (-1) 16 (+3)12 (+1)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ahrim Delight, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear black pants and tee shirts. He keeps his long purple hair kept up in a rat tail. His eyes are white and beady.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ahrim took refuge in the large cave and found the beat up nunchaku and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Server and was forced into it by his family; and an old rival family wants him found

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Server

Voice: Forgets to breathe while speaking

Attributes [hide]

Ahrim Delight, Male Tiefling Wizard 1
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp.


Social Check DCs


Gunter Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss.

Ideals: Fighting. Flaws: Insane, Mundane. Bonds: Has a crush. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Gunter Mitchell, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 15 (+2)7 (-2)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Thradal Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. His hair is cut close to his head. His eyes are brown and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered north to less war torn lands. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: PTSD. Bonds: Attractive, Adventurer, Rich. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Thradal Bloodkith, Male Dwarf Barbarian 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: Lapis lazuli (4 gp).


Social Check DCs


Gadreel Patience, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a deerstalker hat to hide her balding. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Animals are drawn to her, and she is able to talk to them.

History: Gadreel was born in the east. At a young age she loved to build and create. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She got away from her former life and has fallen to alcoholism.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Gifted, Persistence. Flaws: Greedy, Addict. Bonds: Attractive, Religious. Occupation: Roofer

Voice: Italian accent

Attributes [hide]

Gadreel Patience, Female Tiefling Druid 4
Medium (6'3") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)17 (+3) 7 (-2)11 (+0)
Skills Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Sylvan, Celestial, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs

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