Bella Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her golden hair is lengthy and is close to two feet long. Her eyes are a pleasant gray.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Bella was born with her father's beautiful face. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She feels the way she acts is they only way to get by in the world; and she is wracked by social anxiety
Ideals: Fighting, Opinionated, Persistence. Flaws: Terse. Bonds: Attractive. Occupation: Cook
Voice: Relaxed voice
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
Possessions: 100 gp. Lapis lazuli (11 gp). Iolite (20 gp). Aquamarine (900 gp).
Cask Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'3". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a glaive. His orange fur is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cask was born on a far eastern desert where he grew up under the tutelage of his father, an expert Herbalist. He was granted druidic powers by his dying sister.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Immigrant. Occupation: Herbalist
Voice: Booming voice
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp. 1 Simple lock.
Aline Dayton, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears professional attire. She wears her red hair up in a very large beehive style do. She has gray eyes and a brown hat with a green feather.
Personality: Aggressive, abrasive, and angry, Aline embodies much of what other species detest in the Humans. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: Her religion dominates her actions; and she's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 51 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 190 pp. Banded agate (6 gp). Violet garnet (600 gp). Onyx (20 gp). Sard (20 gp). Red garnet (80 gp). Deep blue spinel (600 gp). Lapis lazuli (6 gp). Bloodstone (20 gp). Golden yellow topaz (600 gp). Onyx (20 gp).
Traubon Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His brown hair is heavily combed to the left. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered poetry. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic. Bonds: Attractive, Job, Family, Criminal record. Occupation: Blacksmith
Voice: Raspy
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 7 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
Possessions: 210 gp.
Aura Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman wears a brown shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her clothes are grease stained in places. She sports a flattop fur cut. Her face is covered beneath a completely black helmet.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born in the east. A few years later when the north was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Aura was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She is content; and a deep hatred of dire rats
Flaws: Mundane. Bonds: Poor, Immigrant, Enemies. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Giant, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 300 gp. Star rose quartz (20 gp). Aquamarine (800 gp). Blue star sapphire (1400 gp). Black pearl (800 gp). 1 Minor magic item.
Kallista Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. Her hair is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She served in the navy to pay for her family's outstanding loans. When Kallista reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the south, certain she would find work there.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is a bit of a kleptomaniac
Bonds: Criminal record, Military, Immigrant, Debt. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 16)
Armor Class 11
Hit Points 139 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
Possessions: 2000 gp. A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Solid gold idol (1100 gp). Old masterpiece painting (900 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (300 gp).
Therai Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His blue hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a pair of adventurers, Therai grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.
Motivation: He desires power and/or immortality.
Ideals: Entrepeneur. Flaws: Depressed, Addict. Bonds: Poor, Immigrant, Adventurer. Occupation: Marshal
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. 4 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!
