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NPC Generator

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Advanced [show]


Gilthur Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a fancy brown suit. His black hair is styled in orderly dreadlocks. He has gleaming, smiling hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Gilthur was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest man in the south.

Ideals: Athletic, Gifted, Entrepeneur. Bonds: Attractive, Adventurer, Military. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Gilthur Silveraxe, Male Dwarf Adept 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 13 (+1)6 (-2)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 320 gp.


Social Check DCs


Curran Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a white cloak and cross-gartered red stockings. He has a penchant for wearing a ring with an oversized emerald on his right hand. His white hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. Further he is a bit of a stoner and is frequently out of it.

History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Addict. Bonds: Rich, Job, Mentor, Attractive. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Curran Elderberry, Male Halfling Fighter 15
Small (3'1") Halfling, Neutral Evil (CR 15)
Armor Class 12
Hit Points 126 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +7, Athletics +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +4

Possessions: 500 pp. Citrine (20 gp). Banded agate (9 gp). Zircon (20 gp). Fire opal (1000 gp). Black pearl (1200 gp). Amber (130 gp). Black opal (1000 gp). Rose (20 gp). Deep blue spinel (1200 gp). Red garnet (130 gp). Hematite (9 gp). Silver pearl (130 gp). Deep blue spinel (1200 gp). Violet garnet (1200 gp). Chrysoberyl (130 gp). Jasper (20 gp).


Social Check DCs


Cockaby Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue trousers with brown and black striped suspenders. He wears various colorful collared shirts, and he perpetually has his longbow ready. His hair, while still mostly black, has prominent grey streaks. His eyes are a pleasant violet.

Personality: His tongue was cut out and he uses sign language. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the north. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Immigrant, Rich. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Cockaby Waggletop, Male Gnome Ranger 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)13 (+1) 11 (+0)16 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 140 pp.


Social Check DCs


Cecily Astley, Female Human [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her sai always slung over her shoulder. She carries a battered falchion and tarnished sai as well. Her auburn hair, when down, is lengthy. She has gleaming, smiling green eyes.

Personality: A deeply religious woman she believes everything happens for a reason. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has passion for adventuring and risk; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Bonds: Religious, Adventurer, Criminal record, Rich. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Cecily Astley, Female Human Barbarian 11
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 98 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Persuasion +5, Survival +3
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1600 gp. Blue quartz (4 gp).


Social Check DCs


Art Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a brown costume with the symbols of the sun god on his torso. His fur is cinnamon, silky, and of moderate length. He is baby faced.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Art was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He's looking for his big break; and he feels threatened by others

Flaws: Racist, Fearful. Bonds: Attractive, Poor, Adventurer. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Art Of Claws, Male Tabaxi Druid 3
Medium (5'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 9 (-1)10 (+0)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp. Moss agate (16 gp). Blue quartz (16 gp). Black pearl (400 gp).


Social Check DCs


Gynnie Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she prefers to wear red clothing when she does not wear armor, and is pretty ugly. Her hair is blonde and curly. She wears large thick round spectacles.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. She became a Map Maker soon after.

Motivation: Her relatives are trying to arrange a marriage; and she is unsatisfied with her job

Flaws: Ugly, Antagonistic, Secretive. Bonds: Slave, Job, Family. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Gynnie Stoutbridge, Female Halfling Aristocrat 3
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 11 (+0)8 (-1)
Skills Athletics +1, History +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Moonstone (40 gp). Amber (40 gp).


Social Check DCs


Aura Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a brown costume with the symbols of the four houses of cards on his torso, he is not a threatening figure. He wears a Stetson hat to hide his balding. He is baby faced.

Personality: Calm and collected, he is a well trained Tailor. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While studying, he fell in love. They married and had a daughter. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Optimist. Bonds: Job, Adventurer, Slave, In love. Occupation: Tailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aura Peak, Male Tabaxi Bard 4
Medium (5'9") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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