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NPC Generator

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Advanced [show]


Alexandre Heiser, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. He has a blonde handlebar mustache and slicked back blonde hair. He has blue eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the west, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Optimist, Impeccable. Flaws: PTSD. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Mousy voice

Attributes [hide]

Alexandre Heiser, Male Human Expert 11
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 56 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)11 (+0) 18 (+4)13 (+1)
Skills Perception +8, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 3000 gp. Gold dragon comb with red garnet eye (400 gp). Solid gold idol (200 gp).


Social Check DCs


Elegant In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears just a pastel suit. His fur is yellow and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Gifted. Bonds: Attractive, Job, Slave, Adventurer. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Elegant In the Wind, Male Tabaxi Cleric 10
Medium (5'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 8
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 14 (+2)12 (+1) 7 (-2)15 (+2)
Skills Persuasion +6, Survival +2
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pennie Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her sai. Her chestnut hair is styled in orderly dreadlocks. She wears a mask on her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is able to fit into much smaller and tighter spaces than normal.

History: When she was but 8 years old her parents immigrated from the east. A gifted student she started as a Barber, but she got bored and became a Courier. She struck the Courier job and began her own company from there.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Fighting, Gifted. Bonds: Immigrant, Job. Occupation: Courier

Voice: Speaks in third person

Attributes [hide]

Pennie Wildcloak, Female Halfling Druid 5
Small (2'11") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are gray and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away.

Ideals: Passionate, Joker. Bonds: Attractive, Religious, Enemies. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

Stannor Deephollow, Male Halfling Druid 7
Small (3'0") Halfling, Chaotic Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)9 (-1) 17 (+3)11 (+0)
Skills Deception +3, Nature +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 700 gp. Sapphire pendant on gold chain (1900 gp).


Social Check DCs


Meriele Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears yellow leather gloves, a yellow jacket, and tight pants. With bright blonde hair. Her face is scarred and worn.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the west to a Priest, Meriele learned a great deal about her mother's area of expertise. There was a wharf not far from home where she often wandered off to fish. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To be a Servant again; and further expansion of business

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Nature, Job. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Meriele Hanali, Female Half-Elf Expert 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 14 (+2)9 (-1)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. Smoky quartz (70 gp). Tiger eye turquoise (6 gp).


Social Check DCs


Dean Nash, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he usually wears his grey robe and has his greatsword always slung over his shoulder. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. His fierce blue eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a forest tribe. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Bonds: Nature, Family, Job, Rich. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Dean Nash, Male Human Rogue 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 800 sp.


Social Check DCs


Ortegar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a red vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. He has no hair. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father took him hunting and taught him how to get in the mind of other creatures. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Nature, Rich. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Ortegar Whispermouse, Male Halfling Aristocrat 5
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 16 (+3)12 (+1) 8 (-1)11 (+0)
Skills Performance +3, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp. Malachite (8 gp). Sardonyx (20 gp).


Social Check DCs

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