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NPC Generator

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Advanced [show]


Shautha Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a worn and beaten armor. Her black hair is wavy and long. She wears large thick round spectacles.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to loving parents in a slum to the east. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now spends her time doing works of charity.

Motivation: She has a rivalry with the Church that dominates her actions; and to prove her worth to the world

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Poor, Religious. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Shautha Tickle, Female Half-Orc Rogue 6
Medium (4'9") Half-Orc, Neutral Good (CR 6)
Armor Class 11
Hit Points 51 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)6 (-2) 13 (+1)12 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Heian Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his white hair down. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful slaver made him what he is. He moved from fad to fad and when he turned 15 he discovered writing. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Disciplined, Artistic. Bonds: Criminal record, Mentor. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Heian Erenaeth, Male Half-Elf Warrior 5
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Rose (70 gp). Rose (70 gp). Amethyst (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myria Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears very tight pants and wife beaters, though occasionally she sports a white coat. She keeps her red hair in a pixie cut. Her eyes are hazel and catlike.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised in a white middle class family as the only child. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Myria Hogcollar, Female Halfling Monk 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)8 (-1) 15 (+2)7 (-2)
Skills Arcana +1, Persuasion +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Tod Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears tight fighting clothing, which leaves very little to the imagination. His moppish red hair is in a traditional bowl cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Tod took refuge in the large cave and found the beat up hammer and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Tod Hilltopple, Male Halfling Paladin 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 4 (-3)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 22000 sp. 1 Masterwork Common Melee.


Social Check DCs


Broce Dunben, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a blue tunic with black highlights, and long brown pants that bunch up around his shoes. His hair is long and brown with streaks of black, and is pulled back with small blue clips. His beard is black, braided, and well cared for. His face is scarred and worn.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: Wants his loneliness to end.

Ideals: Optimist, Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Poor. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Broce Dunben, Male Gnome Fighter 14
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 8
Hit Points 104 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Performance +5, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +2 / 4d6-3, Grapple -1

Possessions: 1000 gp. Amethyst (130 gp). Tourmaline (130 gp). Freshwater pearl (15 gp). Alexandrite (1000 gp). Amethyst (130 gp). Malachite (15 gp). Onyx (80 gp). Hematite (15 gp). Golden yellow topaz (1000 gp). Rich purple corundum (600 gp). Chalcedony (80 gp). Bloodstone (80 gp). Red-brown spinel (130 gp). Red spinel (130 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Lone Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Glassblower. She carries with her a set of shields on her belt, each one with a jet on the hilt. She has wavy yellow fur. Her eyes are amber and beady.

Personality: Aggressive, abrasive, and angry, Lone embodies much of what other species detest in the Tabaxis. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was always a brilliant, if unscrupulous mind. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Lone Of Snakes, Female Tabaxi Monk 4
Medium (4'8") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 14 (+2)7 (-2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Black pearl (1000 gp). Rhodochrosite (4 gp). Azurite (4 gp). Banded agate (4 gp).


Social Check DCs


Nurkara Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is always cut to a buzz. Her thin eyebrows rest above her beady green eyes.

Personality: Calm and collected, she is a well trained Engraver. Flattery will make her almost putty in your hands.

History: She got into the Engraver business at a young age. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a Engraver soon after.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Rich, Job. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Nurkara Battlehammer, Female Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 4 Tanglefoot bags.


Social Check DCs

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