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NPC Generator

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Advanced [show]


Dagnal Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears just a grey suit. She carries with her a set of longswords on her belt, each one with a sapphire on the hilt. She has styled her brown hair well, parting it to the left. She wears a mask on her face.

Personality: Always inclined to offer people food she seems plenty friendly. She invites people to come help in her community garden.

History: Her father raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carpenter work with an outfit from a few towns over. Carpenter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She used her abilities to travel the world and help people.

Motivation: Doesn't want to be a Carpenter and was forced into it by her family; and expand her business

Ideals: Fighting, Philantrophist. Bonds: Nature, Job, Family. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Dagnal Torunn, Female Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)9 (-1) 9 (-1)10 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 350 gp.


Social Check DCs


Shautha Stratford, Female Half-Orc [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears dark leathers with embroidery. Her chestnut hair is thinning but still full. Her blue unseeing eyes seem to look past you.

Personality: She has always had a great fascination with Dwarven culture. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She has worked as a Detective like her father before her.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Flaws: Disease, Racist, Impulsive. Bonds: Mentor, Job. Occupation: Detective

Voice: Thin and wheezing

Attributes [hide]

Shautha Stratford, Female Half-Orc Rogue 7
Medium (4'7") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)8 (-1) 9 (-1)11 (+0)
Skills Arcana +2, Insight +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mara Wallace, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman tends to wear a violet poncho over her likewise colored trousers and shirt, and sports empty pouches on her belt. Her chestnut hair is slicked back into a classic pompadour. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Mara hails from a village terrorized by brigands. She struck it rich when she found rare goods in large quantities. She struck the Mercenary job and began her own company from there.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and many brigands want her driven away

Flaws: Addict. Bonds: Job, Enemies, Rich, Criminal record. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Mara Wallace, Female Half-Elf Cleric 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp. 1 Healer’s kit.


Social Check DCs


Carrie Firahel, Male Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is always cut to a buzz. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the south. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Fighting, Opinionated. Flaws: Shy. Bonds: Immigrant, Criminal record. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Carrie Firahel, Male Elf Commoner 13
Medium (4'11") Elf, Lawful Evil (CR 13)
Armor Class 15
Hit Points 31 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 11 (+0)10 (+0) 10 (+0)16 (+3)
Skills Persuasion +7
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5

Possessions: 400 pp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). A small bag of saffron. (50 gp). A roughly beaten golden orb (40 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Medium magic item.


Social Check DCs


Alain TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this southern woman is dressed in earthy colors with a red and grey handkerchief worn on her left side. Her red hair is matted, messy, and big. Her eyes are hazel and catlike.

Personality: She is happy with her job as a Merchant. She turns her eye from what people do, preferring to live and let live. A true patriot, Alain would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Her father was a mechanic, and taught her how to fix just about anything. She's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Artistic, Persistence. Flaws: Ugly. Bonds: Job, Military. Occupation: Merchant

Voice: Mousy voice

Attributes [hide]

Alain TellPenny, Female Halfling Aristocrat 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Eberk Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, he is an attractive figure. He wears baggy grey pantaloons and a white scarf. His brown hair, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is an amazing painter.

History: Eberk was born in the south. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted psionic powers by his dying brother.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted, Persistence. Flaws: PTSD. Bonds: Attractive, Guardian. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Eberk Eversharp, Male Dwarf Rogue 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)9 (-1) 7 (-2)9 (-1)
Skills Perception +0
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Odo Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is cut close to his head. His fierce gray eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Odo hails from a village terrorized by dire rats. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now owns his own business.

Motivation: He would like to get married and retire; and wants to raise his children well

Flaws: Shy. Bonds: Family, Enemies, Job, Has a crush. Occupation: Body Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Eastaughffe, Male Human Monk 11
Medium (6'5") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 95 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)15 (+2) 12 (+1)8 (-1)
Skills Athletics +7, Medicine +5
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +5

Possessions: 280 pp. Red-brown spinel (160 gp). Freshwater pearl (13 gp). Pink pearl (160 gp). Rose (20 gp).


Social Check DCs

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