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NPC Generator

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Advanced [show]


Claira Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 4'9". She wears tattered old clothes, and her gloved hand is found clutching a pickaxe. She has no hair. She has a tattooed face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the west was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world; and she seems to be bored by most things

Flaws: Ugly, Shy, Impulsive, PTSD. Bonds: Immigrant. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Claira Amakiir, Female Elf Adept 13
Medium (4'9") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 79 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433321

Possessions: 400 pp. Aquamarine (800 gp). Moss agate (13 gp). Black opal (1100 gp). Azurite (13 gp). Smoky quartz (20 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). Alexandrite (800 gp). Onyx (20 gp). Freshwater pearl (13 gp). 1 Medium magic item.


Social Check DCs


Myev Ainsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: This southern woman is well dressed, constantly wearing a white suit, black shirt, and red tie. Her clothes are grease stained in places. Her auburn hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of southern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and she feels the way she acts is they only way to get by in the world

Ideals: Extrovert. Flaws: Insane, Ugly. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Myev Ainsworth, Female Half-Orc Fighter 4
Medium (4'9") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 39000 sp. Aquamarine (800 gp).


Social Check DCs


Nurkara Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. She carries with her a set of axes, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her red hair is long and unkept. Her brown eyes dart from person to person.

Personality: She is very quiet and rarely speaks above a whisper. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born a particularly ugly child, much to the horror of her parents. Brilliant and gifted she never wanted to apply herself. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and she desires power and/or immortality

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Nurkara Balderk, Female Dwarf Warrior 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 12 (+1)6 (-2)
Skills Acrobatics +4, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1

Possessions: 360 gp. Deep blue spinel (300 gp).


Social Check DCs


Robbie Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears just a white suit. Her whole body is exceptionally muscular. Her silver hair is lengthy. She has amber eyes and a white hat with a green feather.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Robbie grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Robbie. After months of barely getting by, Robbie managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Impeccable. Flaws: Insane. Bonds: Immigrant, Criminal record, Rich. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Robbie Whispermouse, Female Halfling Warrior 5
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 15
Hit Points 40 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Tatyan Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She dresses like a well dressed Stableman does. Her whole body is exceptionally muscular. Her green crest is thinning but still full. Her half smiles and red eyes are beguiling and draw you in.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Tatyan was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Stableman job now, and dutifully fulfills any obligations she has.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Flaws: Shy. Bonds: Job, Immigrant, Attractive, Poor. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Tatyan Imbixtellrhyst, Female Dragonborn Cleric 8
Medium (6'6") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)9 (-1) 15 (+2)12 (+1)
Skills Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 12000 sp.


Social Check DCs


Marigold Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white collared shirt and blue skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her skin is fair and her fingers are delicate and long. She has a long black ponytail with little hanging trinkets. Her eyes are likewise brown.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a bit of a xeno-phobe, disliking non-Halflings.

History: She was born the only child of a wealthy merchant. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She is untrained/undisciplined, which makes her dangerous.

Motivation: Meet up once more with her childhood friend; and a need for knowledge about a nearby landmark

Ideals: Joker, Entrepeneur. Flaws: Racist, Insane. Bonds: Adventurer. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Marigold Fatrabbit, Female Halfling Warlock 13
Small (2'10") Halfling, Lawful Good (CR 13)
Armor Class 12
Hit Points 68 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Draconic, Abyssal, Goblin
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 1000 pp.


Social Check DCs


Sarah Fidget, Female Human [Permalink]

Personal [hide]

Description: This woman wears long strands of emerald and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is muscular with a powerful set of arms. Her hair is greying and her face has many wrinkles. She has a tattooed face.

Personality: She speaks before she thinks and is too direct. She believes the world needs to unite to get rid of drow once and for all.

History: She was born on a small isolated farm. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Impulsive. Bonds: Rich, Enemies, Nature, Military. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Sarah Fidget, Female Human Fighter 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)15 (+2) 11 (+0)13 (+1)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp.


Social Check DCs

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