Amûg Southey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants. His white hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: The child of northern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wishes to resurrect an old love.
Ideals: Justice, Optimist, Fighting. Bonds: In love, Immigrant. Occupation: Scribe
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 14
Hit Points 50 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 7000 sp.
Naivara Amastacia, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who prefers to wear flannel. Her white hair is long and unkept. She wears large thick round spectacles.
Personality: Calm and collected, she is a well trained Cook. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She dropped out of school before completing her studies. She has achieved small success as a Cook.
Motivation: To be a Ruler again.
Ideals: Logical. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Cook
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 25 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
Possessions: 3000 gp. Zircon (20 gp). Amethyst (130 gp). Star ruby (1000 gp). Silver pearl (130 gp). Black pearl (300 gp). Alexandrite (300 gp). Jet (130 gp). Red spinel (130 gp).
Seven Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears tattered old clothes and is in decent physical shape. He has dyed his greying black fur a little too much giving a sharp black color. He has gleaming, smiling amber eyes.
Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Shepherd mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and money/treasure
Flaws: Ugly, Shy, Forgetful, Disease. Bonds: Rich. Occupation: Carpenter
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 107 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +6
Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (800 gp). A roughly beaten golden orb (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oriel Gracey, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses in violet turtlenecks beneath a green coat with black slacks. Her brown hair is wavy and long. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born a particularly ugly child, much to the horror of her parents. She moved out north to avoid the crime she committed. Some 10 years later her spouse died after the birth of her daughter. Heartbroken, Oriel never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Criminal record, In love. Occupation: Mayor
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 27 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 900 gp. Large well-done wool tapestry (300 gp). An abacus with copper, silver and gold markers (50 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.
Veit Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He wears a fancy brown suit. With bright red hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Animals are drawn to him, and he is able to talk to them.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Veit was left his father's suit of armor and trained in its use and care. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To protect his home; and he wants nothing more than to rejoin the army
Ideals: Optimist, Gifted. Bonds: Attractive, Military, Nature, Guardian. Occupation: Junk Dealer
Voice: Jamaican accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 19 (+4) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +1
Possessions: 30 pp. 1 Banded mail.
Mary Remein, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who sports yellow clothing, slightly heavier than average wear. Her moppish red hair is in a traditional bowl cut. She has a tattooed face.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Mary lived on a farm with her father, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants revenge against goblins; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Adventurer, Enemies. Occupation: Ploughman
Voice: Booming voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 18 (+4) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Orc, Dwarven, Druidic, Auran
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Hematite (4 gp). Jade (50 gp). Obsidian (4 gp). Black pearl (1200 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
Gorbundus Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He has a large green mantle and cape that has been intricately interwoven into his black robe. His crest is blue, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.
History: He is the product a well kept family trust fund and as such has never really known need. Gorbundus abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Slave Trader
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 16)
Armor Class 13
Hit Points 128 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 18 (+4) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +10 / 4d10+5, Ranged +8 / 4d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 |
Possessions: 6000 gp. Silver chalice with lapis lazuli gems (140 gp). Gold music box (2000 gp). Solid gold idol (1200 gp). Sapphire pendant on gold chain (3000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver chalice with lapis lazuli gems (140 gp). Old masterpiece painting (1600 gp). Silver chalice with lapis lazuli gems (140 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (3000 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.
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